Hi. I can offer to write the backstories, storylines for the campaigns, and mission briefings. _________________ "There's always somewhere anybody can lead." - Genesis QUICK_EDIT
Can you give an example what you have done?
Everyone can work with INIs and maps, but work with good quality is not very common. Remember, quality, not quantity. _________________ Project Director of C4 Commando C4 Commando's ModDb profile QUICK_EDIT
yo, i wanna join. i'm pretty sweet at editing ini files. i can make em realistic, funny, powerful what ever you people want. _________________ <b>CruZ<b> QUICK_EDIT
Joined: 14 Sep 2002 Location: Las Vegas, Nevada, United States of America
Posted: Mon Nov 10, 2003 12:44 am Post subject:
yeah... banshee is all around INI editor... you can call him INI Master... I just call him "banshee" or "sir"... but like he said, although erm... I must say I we need Shp makers... As far as I know we have like a total of 2 or 3 infantry shp's done... I'm working on one.. however I'm not doing as much work on it as I should... _________________ Formerly active PPM modder (maps, voxels, sprites) and Webmaster of C&C Central in the early 2000's on the Origin/Revora network. QUICK_EDIT
Banshee, sorry about this, but I am STILL working on the stuff you requested.
Sometime this millenia I should have it done.
Maybe. Hopefully, a bit-ish. _________________ Dethro - Time for the Electric Chair! (Damn but it's good to be back!)
QUICK_EDIT
i can make maps of good quality but i still have 19 missions to do of my campain, take alook at tiberium warlands if u want to see the quality of my maps _________________ Tiberian Eclipse for TW
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Joined: 26 Apr 2003 Location: Somewhere in Germany
Posted: Thu Dec 04, 2003 12:11 pm Post subject:
Hey, I wanna join too. I can do
- any ini editing. Well, I'm not that good at AI editing, but on art.ini and rules.ini I can do whatever you want.
- voxels. I know some of the voxels I made for ROTD lack on textures and normals, but for normals I just was to lazy to improve them yet and textures is alot easier now with VXLSE, however since making voxels takes time and I still work on ROTD I can't do many.
- some basic shp stuff. Small explosions, muzzle flashes or modifying existing shps, and this list might get longer when the BS SHP Editor is finished).
- beta-testing. And since I'm very experienced with inis, I can point out any bugs and eventually solutions for them exactly.
- anything that is easy, but quite pesky (as long as it doesn't take days to finish it)
Well, I hope you need some of the listed abilities. Doesn't mean I'm not working on ROTD anymore, just need some change. QUICK_EDIT
Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Fri Dec 05, 2003 3:33 pm Post subject:
we are in urgent need of 3D modellers... we are doing a lot of stuff in 3D programs, except voxels... so, you can join as a voxel maker if it depends on me... still need Sk8er info on that one... QUICK_EDIT
Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Fri Jan 02, 2004 1:27 pm Post subject:
hmm... what kind? Buildings, infantry, animations? And how, copy and paste, GMAX??? We are doing everything with GMAX, so copy and paste sorta leaves our standard QUICK_EDIT
Joined: 14 Sep 2002 Location: Las Vegas, Nevada, United States of America
Posted: Fri Jan 09, 2004 5:34 am Post subject:
I"m a lazy bum... I've only got about 100 frames of the TDl engineer done, perhaps, after the new layout, and new stuff is done at cnc central (oh no, I've said too much) I can finish it up... sorry for the wait guys. _________________ Formerly active PPM modder (maps, voxels, sprites) and Webmaster of C&C Central in the early 2000's on the Origin/Revora network. QUICK_EDIT
we are doing a lot of stuff in 3D programs, except voxels...
Quote:
You sure about that bansh? lol ive started/made a few with 3dsMax and have practiced with texturing ect. 3d model voxels will be used for some but i think reg voxel editors would be fine also QUICK_EDIT
Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Sat Jan 10, 2004 2:27 am Post subject:
yea, regular voxel editors are good to do the 'final touch' ... But for buildings, we really need models, since we have our plans of doom #46778886 of adding .vqas for the 'secret campaign' we are working on
(No, we are not revealing details yet, but storyline rocks so far) QUICK_EDIT
Well this will sound ridicolous but ican do evreything ya want, can do sounds make them work, new units, make them work, new soldiers, make them work, maps but my problem is that evrytime i do something i need someone who can give me ideas,I HAVE THE MUSLES BUT NOT THE BRAIN but i can manage my self i want to work on evry mod pass for my hands and really want to work ra2, ts i can do best for them the only thing i always fail is to make new superweapons, i tried to make an napalm airtstrike like old dos C&C or how you call TD but here in argentina we recieved in dos version and the planes doesnt work but anyways y can do well with the voxels, shp or .ini files but when i start working on i spent too much time to finish well so not give me alot but i like work.
thanks aaa, and if you wana make a friend lest talk at msn nuka_bullet@hotmail.com for any1.
gon@ _________________ When you kill one coconut, it's a tragedy... when you kill ten million is like "Un speed con Vodka y una Quilmes sin gas"
weel not here and they are too for me but maybe some cameos and some soundforge or photoshop things _________________ When you kill one coconut, it's a tragedy... when you kill ten million is like "Un speed con Vodka y una Quilmes sin gas"
some sounds or pics _________________ When you kill one coconut, it's a tragedy... when you kill ten million is like "Un speed con Vodka y una Quilmes sin gas"
by tha way im doing some things from counter srtike to ra ot ts? _________________ When you kill one coconut, it's a tragedy... when you kill ten million is like "Un speed con Vodka y una Quilmes sin gas"
want some models
for voxels _________________ When you kill one coconut, it's a tragedy... when you kill ten million is like "Un speed con Vodka y una Quilmes sin gas"
so models can be done with the renegade tools pack and gamx,render and some liht _________________ When you kill one coconut, it's a tragedy... when you kill ten million is like "Un speed con Vodka y una Quilmes sin gas"
but we can use some of the renegade? _________________ When you kill one coconut, it's a tragedy... when you kill ten million is like "Un speed con Vodka y una Quilmes sin gas"
banshee if your interested tell me oke? _________________ When you kill one coconut, it's a tragedy... when you kill ten million is like "Un speed con Vodka y una Quilmes sin gas"
Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Thu Mar 04, 2004 1:29 am Post subject:
First of all, please, just dont post consecutive replies (just 1 is enough). If you have to add more content to your post, please edit it, unless you add this content days or months after you posted the original post.
And second, I need to see the quality of your work before being interested on it. QUICK_EDIT
Joined: 14 Sep 2002 Location: Las Vegas, Nevada, United States of America
Posted: Thu Mar 04, 2004 2:15 am Post subject:
very good point banshee (on both subjects)
I've had people say stuff like this to me before, but they couldn't do crap... so please send us some sort of preview, you don't need to send the file if you wish, but screenshots would be nice. _________________ Formerly active PPM modder (maps, voxels, sprites) and Webmaster of C&C Central in the early 2000's on the Origin/Revora network. QUICK_EDIT
I would really like to join. I am good at maps and storylines, and i can do some basic .ini editing ( i usually use sunedit 2k for mods). Also i know someone who is really good at flash, and he can make autorun files which can be helpful... _________________ Yuris Revenge: The Second War is now up and running once again!
Check out the site, www.yrsecondwar.tk for updates and news.
Not on me no. I could make something 4 u. But i need something to work on so provide me with a map brief and i could make something... _________________ Yuris Revenge: The Second War is now up and running once again!
Check out the site, www.yrsecondwar.tk for updates and news.
Has anyone checked my map yet?? _________________ Yuris Revenge: The Second War is now up and running once again!
Check out the site, www.yrsecondwar.tk for updates and news.
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