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Job Need..
Moderators: Holy_Master
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Holy_Master
Commander


Joined: 21 Jul 2004
Location: Thailand

PostPosted: Wed Sep 07, 2005 11:44 am    Post subject:  Job Need.. Reply with quote  Mark this post and the followings unread

the job that still open.

- environment shp maker [working with enviroment object ]
like tree , rock , civilian building [3d max recommend ]

- concept artist [ building , unit ]
just drawing , design unit building ect

- another graphic
like sidebar , menu button loading screen selection box mouse pointer.

- Terrain Artist
working terrain

- Mapper
making map

Last edited by Holy_Master on Mon Aug 10, 2009 5:54 pm; edited 2 times in total

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LazerAce7
Cyborg Soldier


Joined: 25 Feb 2004
Location: Wichita, KS

PostPosted: Wed Sep 07, 2005 12:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

I can do the "other graphic" part.

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Holy_Master
Commander


Joined: 21 Jul 2004
Location: Thailand

PostPosted: Wed Sep 07, 2005 1:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

Lazerace7 wrote:
I can do the "other graphic" part.


Nice!.i'll try to finish in game shot fast possible.after that you can start when you ready. Wink

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christophski the great
Energy Commando


Joined: 21 May 2004
Location: England

PostPosted: Wed Sep 07, 2005 2:50 pm    Post subject: Reply with quote  Mark this post and the followings unread

i could do a tester of animator, to see what you think, when i do this will you be rendering?

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Holy_Master
Commander


Joined: 21 Jul 2004
Location: Thailand

PostPosted: Wed Sep 07, 2005 3:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

christophski the great wrote:
i could do a tester of animator, to see what you think, when i do this will you be rendering?


ok you anim and i'll render to shp by self.  Wink and can you anim infantry?

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Suiseiseki
Commander


Joined: 06 Oct 2003

PostPosted: Wed Sep 07, 2005 4:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

I can possibly make build ups for you, you'd just need to tell me the style in which you want them to occur.

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Holy_Master
Commander


Joined: 21 Jul 2004
Location: Thailand

PostPosted: Wed Sep 07, 2005 4:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

Carnivean wrote:
I can possibly make build ups for you, you'd just need to tell me the style in which you want them to occur.


thank. but you dont working on your mod now?  Confused  but i'm so happy if you help me.  Very Happy

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Suiseiseki
Commander


Joined: 06 Oct 2003

PostPosted: Wed Sep 07, 2005 5:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

I'm still technically on a hiatus.. I'm more than happy to help out if you want me to. #Tongue

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christophski the great
Energy Commando


Joined: 21 May 2004
Location: England

PostPosted: Wed Sep 07, 2005 6:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

Holy_Master wrote:
christophski the great wrote:
i could do a tester of animator, to see what you think, when i do this will you be rendering?


ok you anim and i'll render to shp by self.  Wink and can you anim infantry?


nope but you could probally find some motion capture data on the net, though i don't know how to use it :S

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gufu
Defense Minister


Joined: 22 Dec 2004
Location: Tiberium Research Center N27

PostPosted: Wed Sep 07, 2005 7:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

LOL-I can do cameos!

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Holy_Master
Commander


Joined: 21 Jul 2004
Location: Thailand

PostPosted: Thu Sep 08, 2005 9:26 am    Post subject: Reply with quote  Mark this post and the followings unread

gufu wrote:
LOL-I can do cameos!


if you want to do cameo.you can start when you ready,now many render have been release and you can take those render pic to do it.  Wink

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Grievous
Disk Thrower


Joined: 13 Aug 2005
Location: Singapore

PostPosted: Thu Sep 08, 2005 1:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

I can't do much right now cause of this year's major exam, but i'll try researching or codes and give you ideas...

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Holy_Master
Commander


Joined: 21 Jul 2004
Location: Thailand

PostPosted: Thu Sep 08, 2005 3:50 pm    Post subject: Reply with quote  Mark this post and the followings unread

Grievous wrote:
I can't do much right now cause of this year's major exam, but i'll try researching or codes and give you ideas...


dont worry i'm in study too.and i not hurry much. you can research when you have free time.

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Vincent93
Commander


Joined: 07 May 2005
Location: Behind you!!!

PostPosted: Thu Sep 08, 2005 6:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

I might be able to make new turrain, i am also making some for my mod, but the computer with the programs i use is not available to me currently.

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Holy_Master
Commander


Joined: 21 Jul 2004
Location: Thailand

PostPosted: Thu Sep 08, 2005 6:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

Vincent93 wrote:
I might be able to make new turrain, i am also making some for my mod, but the computer with the programs i use is not available to me currently.


nice! i wait for this position too.  Very Happy  if you sure to do it you can ask me what i can help with that.i know it's very hard on that position.

you can ask for
- texture
- new tree model
- new civilian building
if you want to use

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Mechanical
Rocket Infantry


Joined: 09 Aug 2005

PostPosted: Fri Sep 09, 2005 8:50 pm    Post subject: Reply with quote  Mark this post and the followings unread

If you need a backup Infantry SHPer, I'll try.

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Tyler Adams
Defense Minister


Joined: 08 Oct 2004
Location: Back in black.

PostPosted: Fri Sep 09, 2005 11:08 pm    Post subject: Reply with quote  Mark this post and the followings unread

Demon's real good. I'll personally reccomend him.

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tobiasboon46
Shrapnel Sniper


Joined: 09 Sep 2005
Location: Argentina

PostPosted: Thu Sep 22, 2005 5:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

Hi,Tobias_boon here i need something to do.Can i do maps?it's my strong point!!!(But i need the buildings and other SHP's for having an idea!!

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Holy_Master
Commander


Joined: 21 Jul 2004
Location: Thailand

PostPosted: Thu Sep 22, 2005 6:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

tobiasboon46 wrote:
Hi,Tobias_boon here i need something to do.Can i do maps?it's my strong point!!!(But i need the buildings and other SHP's for having an idea!!


now all my building model not already convert to shp.i'll make new civilian shp building soon.i happy for you help.

well... who want to help me plz reply me to confirm and tell me your position,i'll put your name to member list.

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BuddaBoy
Cyborg Engineer


Joined: 05 Oct 2004

PostPosted: Thu Feb 23, 2006 12:40 am    Post subject: Reply with quote  Mark this post and the followings unread

If you need a AI coder and rules or any other ini coding will be glad to help  Wink

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Phatdaddymac99
Cyborg Soldier


Joined: 07 May 2005
Location: UK

PostPosted: Thu Mar 23, 2006 11:18 am    Post subject: Reply with quote  Mark this post and the followings unread

I can help with AI.ini editing if you still need it.

Ill pm you some of my ts ai editing if your intrested.(i don't think ai differs much from TS and RA2, if it does ill get the hang of it)

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Holy_Master
Commander


Joined: 21 Jul 2004
Location: Thailand

PostPosted: Thu Mar 23, 2006 3:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

Phatdaddymac99 wrote:
I can help with AI.ini editing if you still need it.

Ill pm you some of my ts ai editing if your intrested.(i don't think ai differs much from TS and RA2, if it does ill get the hang of it)


thankyou.but my mod have 5 side[4 side and one country] .
i'm sure this's very hard work than other mod ever do.if you sure you can help me for this.you can comfirm me here.and you'll first ppl i send my mod to.[when it done enough to play] Wink

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Phatdaddymac99
Cyborg Soldier


Joined: 07 May 2005
Location: UK

PostPosted: Thu Mar 23, 2006 5:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

well i have got year 10 mock exams going on at the moment. But im sure i can help thou, ill have 2 weeks holiday in a week from today to look threw RA2 AI files etc ill tell you if/when i think ill be upto it. Wink

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Elerium-155
Commander


Joined: 07 Mar 2005

PostPosted: Thu Mar 23, 2006 5:28 pm    Post subject: Reply with quote  Mark this post and the followings unread

DemonWolf wrote:
If you need a backup Infantry SHPer, I'll try.


I recommend Demon, he's a professional Infantry SHPer, I've seen his work, it's awesome.

And as for Gufu I DONT recommend him. Sorry Gufu, but I don't like your work.

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Holy_Master
Commander


Joined: 21 Jul 2004
Location: Thailand

PostPosted: Thu Mar 23, 2006 6:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

@Elerium-155
well i cant see him yet. #Tongue

however ROS not nearly finish yet. now i need shper to help me about shp.[and yes it's alot of work about this ]

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truefeel
Rocket Cyborg


Joined: 02 May 2006

PostPosted: Tue May 02, 2006 8:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

Hi, I'm a friend of nucl34r14 (the one who hosts your mod) and I think I can make time to make 1 or maybe 2 nice maps Smile

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Wed May 03, 2006 2:36 am    Post subject: Reply with quote  Mark this post and the followings unread

Err... C&C Nuked does not host Reign Of The Steel, as far as I know. This mod has a forum here (which you are visiting right now), a forum at TiberiumSun.com forums.

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truefeel
Rocket Cyborg


Joined: 02 May 2006

PostPosted: Wed May 03, 2006 5:47 am    Post subject: Reply with quote  Mark this post and the followings unread


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Holy_Master
Commander


Joined: 21 Jul 2004
Location: Thailand

PostPosted: Wed May 03, 2006 7:14 am    Post subject: Reply with quote  Mark this post and the followings unread

well..but main forum still using on PPM Smile

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truefeel
Rocket Cyborg


Joined: 02 May 2006

PostPosted: Wed May 03, 2006 10:23 am    Post subject: Reply with quote  Mark this post and the followings unread

Yes, of course, but it's hosted on the nuked network also, which i tried to tell Smile .

Ok, thx for the reply. I'm going to make a map right now. I can come up with something in maybe 5 days.

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Clarkson
General


Joined: 25 Aug 2004
Location: DAS BOOT IM DER OSTSEE

PostPosted: Wed May 03, 2006 10:36 am    Post subject: Reply with quote  Mark this post and the followings unread

Holy, i'll map if you need/want it. What kind of enviorment are you shooting for though? Post apocalyptic and pwned? or happy and gay and cheery?

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truefeel
Rocket Cyborg


Joined: 02 May 2006

PostPosted: Wed May 03, 2006 12:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

Holy, I reminded me on something: I made long ago a small 2 player desert map; I haven't released it anywhere (except on forums) and you can use it for your mod. If you add me on msn (my adress is urlings_55@hotmail.com), So I can give it to ya; Your next map will not take that long also.

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SeySayux
Cyborg Specialist


Joined: 21 Jun 2005

PostPosted: Wed May 03, 2006 1:09 pm    Post subject: Reply with quote  Mark this post and the followings unread

Do you need a beta tester? I'm very experienced. As a beta tester *here comes official intro text* i will test the mod for you, will critisize it and will fix some small things. PM me when i'm in.

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Fedaykin Guard
Civilian


Joined: 05 May 2006

PostPosted: Fri May 05, 2006 12:18 am    Post subject: Reply with quote  Mark this post and the followings unread

I can do ini, ini research, and other stuff. I no this is an old topic. I'm soory if i did something wrong, I'm new.

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Daeas
Civilian


Joined: 20 May 2006

PostPosted: Sat May 20, 2006 7:21 pm    Post subject: Reply with quote  Mark this post and the followings unread

I'd like to offer my services as a writer.

I can edit, fluff or completely write the descriptions of all the units and buildings, along with overviews of factions and the basic plot of the mod. All compiled neatly in a fabulous Manual, written in absolutely PERFECT English. Professional shit I tell ya! Very Happy

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NOD-Kane and Brotherhood
Cyborg Firebomber


Joined: 03 Sep 2005
Location: In a building,creating the fench Brotherhood of NOD and recruiting...

PostPosted: Mon Sep 04, 2006 6:13 am    Post subject:  For the map maker... Reply with quote  Mark this post and the followings unread

Hey I wonder if there is enough place for a map maker. Where do I sign?

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Holy_Master
Commander


Joined: 21 Jul 2004
Location: Thailand

PostPosted: Mon Sep 04, 2006 11:13 am    Post subject: Re: For the map maker... Reply with quote  Mark this post and the followings unread

NOD wrote:
Hey I wonder if there is enough place for a map maker. Where do I sign?


yes i still ned map maker,it you interesting you need to wait for working with my new terrain. Wink

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NOD-Kane and Brotherhood
Cyborg Firebomber


Joined: 03 Sep 2005
Location: In a building,creating the fench Brotherhood of NOD and recruiting...

PostPosted: Tue Sep 05, 2006 6:57 pm    Post subject: Ok. Reply with quote  Mark this post and the followings unread

Hi,
First, thanks and I will wait. But I warning you that I am in french lycée (yes i'm french) and I'm in S (1st S), for scientist (it's the french shit school) and sometimes maps will be quite long to appear... Confused (Is what I said good?) But I'll be 100% in maps when I will have time.

Thanks,
Bill

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Crazykenny
Vehicle Driver


Joined: 13 Nov 2006
Location: The Netherlands

PostPosted: Thu Nov 16, 2006 2:20 pm    Post subject: Reply with quote  Mark this post and the followings unread

If theres still need for mappers, i got a whole team standing by. Smile

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Darentei
Soldier


Joined: 12 Jul 2006

PostPosted: Fri Nov 17, 2006 9:56 pm    Post subject: Reply with quote  Mark this post and the followings unread

Hmm, I can do cameos, maps, and ini coding somewhat well, with maps beeing the least of them, seeing I hardly ever finish (and I can't do triggers.) Camoes should be easy, and ini coding is not that far from TS. I can do various other stuff too (I'm a flash artist which means that I draw, alot.)

It looks like you may already have a bunch of people helping you, but feel free to tell me if you need more.

EDIT: And I'll be glad to do the hard work, that is fixing you speeling errors and typos! Razz

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Dupl3xxx
Commander


Joined: 22 Aug 2006
Location: somewhere south of the north pole

PostPosted: Wed Nov 22, 2006 3:50 pm    Post subject: Reply with quote  Mark this post and the followings unread

do you stil need a designer to the glsMD.shp,
I'll be glad to help. I can also do some coding, both RulesMD and ArtMD.

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GrimReaper017
Civilian


Joined: 14 Apr 2007

PostPosted: Mon Apr 16, 2007 11:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

i can do any ini coding you want me to do, though i will admit im a little fuzzy on the AI work... coding is what i do, its in my blood... im going to college for computer science... its natural... i love it... (i'll shut up now! Laughing ) Cool Cool Cool

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Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Mon Apr 16, 2007 11:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

Watch the post dates, my friend #Tongue

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GrimReaper017
Civilian


Joined: 14 Apr 2007

PostPosted: Wed Apr 18, 2007 2:49 am    Post subject: Reply with quote  Mark this post and the followings unread

Team Black wrote:
Watch the post dates, my friend #Tongue


oh i do, i do.. but my confusion remains... what dost thou mean by thine statement?

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The Black Hand
Soldier


Joined: 11 Feb 2007
Location: UK

PostPosted: Tue Aug 07, 2007 2:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

if the job have nto been filled which it might have can i help with the INI editing (editing the troops helth cost ect same with building and weapons damgne range ect)
also sorry about bumping this theard or resaristing it

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Holy_Master
Commander


Joined: 21 Jul 2004
Location: Thailand

PostPosted: Wed Aug 08, 2007 8:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

sorry,ini edit is only my work,that make sure i can balance the unit as i want. i think status of unit is the most important that mod leader need to work on it by self.

but you can work with ai if you want to help me. #Tongue
and dont worry about bump this topic because i still need people. Wink

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Judeau
Commander


Joined: 28 Feb 2004

PostPosted: Wed Aug 08, 2007 8:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

Holy master, if you want i can share my many ini techniques, as well as adapting the current TSD launcher.

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Portable, no campaign, movies or music, just the engine and needed resources for skirmish and lan.

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The Black Hand
Soldier


Joined: 11 Feb 2007
Location: UK

PostPosted: Wed Aug 08, 2007 10:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

oh well i have no exp with ai ini i just leave them be
and why make them balnce
GDI should be better in def planes ect nod in numbers so troops cost lest ect ect but still ppl like a fair fight (whihc willnever happen)
so i might try.... what about making new weapons

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Anderwin
General


Joined: 16 May 2005

PostPosted: Sun Aug 12, 2007 3:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

Can I be a tester ? pliz

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4StarGeneral
General


Joined: 14 Sep 2006
Location: Limbo

PostPosted: Sun Aug 12, 2007 4:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

If there's anything else left, like AI (I know INI's inside and out) or if u need any help with INI's, like research (cuz I got the INI code memorized like every other code in existance Laughing) Or any other INI help I'm here.
(Could animate in a few weeks, though I know you already have one.)

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