Posted: Thu Aug 04, 2005 12:44 pm Post subject:
Idea: Measuring "Line" Tool
Sometimes, when making voxels, I need to find the middle, or, how far is the line I made which I need to replicate? or, how far is A voxel away from B voxel, things like that.
So, usually I have to spend some time counting the voxels, and on a screen like that it can get confusing , and I have to count, and it becomes a pain in the bacon if you lose count or get the wrong number..
So, what im saying is you have a tool which is a basic voxel line, and when you move this in a line on the voxels on screen, it measures them with a number at the cursor. After this, you can use that number, half it, or it can be used to measure how much distance away from point A voxel to point B voxel.. etc. _________________ QUICK_EDIT
Easyest idea is to have the statusbar have the cursors position. As long as u can subtract and add it would sove all probs with sizes. _________________ Free Map Editor - Game Requirements - Stucuk.Net QUICK_EDIT
Joined: 09 Apr 2006 Location: Somewhere in the south of norway
Posted: Tue Apr 11, 2006 3:08 pm Post subject:
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Quote:
stucuk:
Easyest idea is to have the statusbar have the cursors position. As long as u can subtract and add it would sove all probs with sizes.
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I think that a good idea, but a gardinett wil be just as great!
Lets say that you got a big voxel, x=40 y=50, then it is not that god with a X that is senterd OR on pososion of the cursor.
[offtopic] Voxel III 1.2c is the BEST vxl-tool EVER! [/offtopic] QUICK_EDIT
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