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Miscellaneous
Moderators: Mig Eater
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Trinite
Civilian


Also Known As: TBA
Joined: 09 Dec 2025

PostPosted: Fri Jan 02, 2026 7:53 am    Post subject:  Miscellaneous Reply with quote  Mark this post and the followings unread

The B-52 Stratofortress is too modern for D-Day, Right? (Even the early B-52A variant) I believes you had to choose between the B-47 & B-52 for America's post-war bomber during the early developments of D-Day and the B-47 ended up chosen, It's kinda weird that D-Day has all the iconic long-living Cold War-era strategic bombers like Avro Vulcan, Tu-95 & Xi'an H-6 but not the B-52. (The picture below is the XB-52 prototype which has a unique "tandem cockpit" design, The cramped tandem cockpit turned out to be uncomfortable for the pilots in case of long-range mission so the mass-production B-52A's cockpit is changed to the "side-by-side" arrangement, I like to imagine B-52 in D-Day having tandem cockpit in a what-if scenario where the mass-production B-52A retains the XB-52's tandem cockpit).



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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Sat Jan 03, 2026 10:28 am    Post subject: Reply with quote  Mark this post and the followings unread

The B-47 was chosen very early in D-day's development when the post-war time fame was limited to equipment built before 1950. As I've added more countries the post-war time fame had to be expanded up to 1960 in order to find suitable units.

Because of this the B-52 could now be added to D-day, however my focus has been on adding new units instead of replacing existing ones. So I might replace the B-47 with the B-52 in the future but its not a priority at the moment.

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Trinite
Civilian


Also Known As: TBA
Joined: 09 Dec 2025

PostPosted: Sun Jan 04, 2026 10:32 am    Post subject: Reply Reply with quote  Mark this post and the followings unread

Are infantries obtainable from special crates in D-Day like how it was in Red Alert 1? (In Red Alert 1, One crate is complete with rifleman, rocket launcher, grenadier & an engineer).

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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Sun Jan 04, 2026 12:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

No, the logic for spawning infantry via crates doesn't exist in RA2.

You can make crates spawn infantry with a workaround but you'd need to sacrifice one of the other types of crate to make it work tho.

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Trinite
Civilian


Also Known As: TBA
Joined: 09 Dec 2025

PostPosted: Sun Jan 04, 2026 12:49 pm    Post subject: Reply Reply with quote  Mark this post and the followings unread

I'm sure that you will add the "Civilian Airfield" that will give player the paratrooper support power, But should it complete with a runway for player to produce ground attack planes & transport planes on it?

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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Sun Jan 04, 2026 7:46 pm    Post subject: Reply with quote  Mark this post and the followings unread

There wont be a civilian tech airfield.

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Trinite
Civilian


Also Known As: TBA
Joined: 09 Dec 2025

PostPosted: Sun Jan 11, 2026 10:39 am    Post subject: Reply Reply with quote  Mark this post and the followings unread

Will the Schwerer Gustav's in-game "pre-render" model be changed? Because there're still a few details of it that're inaccurate, And lastly... will the Gustav be buildable & controllable by player?



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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Sun Jan 11, 2026 12:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

The Gustav was just a test using a 3d model that I randomly found online.

It was also just a map decoration, its not possible to make rail guns work/usable in the game.

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