
I have some questions about adding meteorites with a chechbox in the lobby for skirmish maps.
I have a script that should add map triggers to a defined waypoint.
my problem is, the meteorites appears, but only on waypoint 0 and that is the player starting point. The game ignores (or i made a fault in the script) the waypoint settings i made. This is one row of my [Actions] in this script: Shower 1=1,58,1,27,0,0,0,0,A. The fourth number should be the waypoint i know so far...am i wrong? Or is it an engine limitation?
With map triggers directly made on the map it works...but there is my other problem. If i want to use this method, i am not able to disable map triggers via checkbox or even in the trigger configuration in FinalSun with the option "disabled"...the meteroides always appears.
My other question is about client 7.05. When i try to add weather or things like firestorms via checkbox...the game doesn't looad any weather. Not via checkbox nor via dropdown menu like in older clients.
Can anyone help me please?
