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[PHOBOS] AnimList.ScatterMin/Max not working
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Ousagi
Rocket Infantry


Joined: 02 Nov 2022

PostPosted: Tue Jul 15, 2025 2:45 am    Post subject:  [PHOBOS] AnimList.ScatterMin/Max not working Reply with quote  Mark this post and the followings unread

I wanted the explosion to spread wider. Unfortunately it doesn't work, I've been changing the settings
in the warhead and was just going back and forth and nothing changes.

The example below is an exaggerated example:

Code:
[TriPrismDWH]
Wall=no
Verses=0%,0%,0%,200%,200%,200%,75%,50%,50%,100%,100%
AnimList=CIRCLEEXP;XGRYSML1,XGRYSML2
AnimList.PickRandom=true       ; boolean
AnimList.CreateAll=false        ; boolean
AnimList.CreationInterval=1     ; integer
AnimList.ScatterMin=-0.13        
AnimList.ScatterMax=3.83
CreateAnimsOnZeroDamage=true
CellSpread=1.5
PercentAtMax=1.5



Anim Scatter.gif
 Description:
 Filesize:  2.23 MB
 Viewed:  183 Time(s)

Anim Scatter.gif



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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Tue Jul 15, 2025 3:15 pm    Post subject: Reply with quote  Mark this post and the followings unread

Not sure why AnimList Scatter isn't working, but a cluster weapon would probably be better anyway.

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Ousagi
Rocket Infantry


Joined: 02 Nov 2022

PostPosted: Thu Jul 17, 2025 11:27 am    Post subject: Reply with quote  Mark this post and the followings unread

The cluster weapon was nice. Unfortunately, I couldn't use it in tandem  with the gattling.
I wanted the last weapon to have cluster=3, but unfortunately lasers glitch out when using IsGattling=yes on it.

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