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Allied Tank Bunker's animation disappears when placed in the shadows of other objects
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Frank123
Combat Engineer


Joined: 19 Sep 2016
Location: Somewhere in Asia

PostPosted: Fri May 23, 2025 1:41 pm    Post subject:  Allied Tank Bunker's animation disappears when placed in the shadows of other objects Reply with quote  Mark this post and the followings unread

Part of my Allied Tank Bunker's animation disappear when it is placed in the shadows of the trees and some buildings like the Allied Conyard. What can I do to fix that?
The animation with a tank inside works well.
The code below is clipped from MadHQ's Allied Tank Bunker SHP pack.
It seems the ZAdjust and YSortAdjust do nothing with it.

[GATNKBNK];Tank Bunker
Image=GGTNKBNK
CameoPCX=gatankbicon.pcx
Remapable=yes
Foundation=2x2
Height=3
Buildup=GGTNKBNKMK
BibShape=GGTNKBNKBB
DemandLoadBuildup=true
FreeBuildup=true
NewTheater=yes
Normalized=yes
;ZShapePointMove=65,35
;ZAdjust=-300
;YSortAdjust=200
Flat=yes
DockingOffset0=-1,-1,0
CanHideThings=true
CanBeHidden=False
OccupyHeight=2
SpecialAnim=GATNKBNK_A;Anim in front of tank
SpecialAnimDamaged=GATNKBNK_AD
SpecialAnimZAdjust=10
SpecialAnimYSort=750
SpecialAnimTwo=GATNKBNK_B; anim behind
SpecialAnimTwoDamaged=GATNKBNK_BD
SpecialAnimTwoZAdjust=-10
SpecialAnimThree=GATNKBNK_A2;In front going down
SpecialAnimThreeDamaged=GATNKBNK_A2D
SpecialAnimThreeZAdjust=-500
SpecialAnimThreeYSort=750
SpecialAnimFour=GATNKBNK_B2;behind going down
SpecialAnimFourDamaged=GATNKBNK_B2D
SpecialAnimFourZAdjust=0

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wow4ik81
Grenadier


Joined: 30 Nov 2023
Location: Im Irrenhaus Deutschland

PostPosted: Fri May 23, 2025 2:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

add this, maybe it will help

; art
[GGTNKBNKBB]
Layer=ground

; rules
[Animations]
123=GGTNKBNKBB

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