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Voicefeedback ?
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adamstrange
Cyborg Informer


Joined: 07 Mar 2013

PostPosted: Mon Feb 03, 2025 1:39 pm    Post subject:  Voicefeedback ? Reply with quote  Mark this post and the followings unread

Does Voicefeedback actually work or is it disabled through hardcoding because I added a few sounds but they don't play when its attacked.

I have noticed that many that I added don't play in my mod [or played when Ifirst added them but now don't] but they play when I added them to the AI mod VS INI v21.

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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Mon Feb 03, 2025 3:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

Voicefeedback works and is used but lots of units in the vanilla game.

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adamstrange
Cyborg Informer


Joined: 07 Mar 2013

PostPosted: Mon Feb 03, 2025 6:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

So it only works if the game is unmodded ?

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Bugsey827
Grenadier


Joined: 15 Apr 2008

PostPosted: Mon Feb 03, 2025 9:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

Voicefeedback works fine. Are your sounds in the right format? Try putting them in VoiceSelect= and see if they play at all.

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G-E
Defense Minister


Joined: 09 Feb 2015

PostPosted: Tue Feb 04, 2025 5:07 am    Post subject: Reply with quote  Mark this post and the followings unread

Could also be a sound Priority= making it just not play when the game is busy...

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adamstrange
Cyborg Informer


Joined: 07 Mar 2013

PostPosted: Tue Feb 04, 2025 8:47 am    Post subject: Reply with quote  Mark this post and the followings unread

I will test that out G-E because I did not put Priority=high

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G-E
Defense Minister


Joined: 09 Feb 2015

PostPosted: Wed Feb 05, 2025 9:27 am    Post subject: Reply with quote  Mark this post and the followings unread

It shouldn't have a high priority, it's not something you want to constantly hear, just saying that it's a likely reason why you aren't hearing it when you expect to.

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