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[Phobos]Can DebrisAnims= on Warhead use Voxels?
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Ousagi
Disk Thrower


Joined: 02 Nov 2022

PostPosted: Thu Jan 02, 2025 12:15 pm    Post subject:  [Phobos]Can DebrisAnims= on Warhead use Voxels? Reply with quote  Mark this post and the followings unread

I copied the code for [DBRIS1SM] in artmd.ini and made one for [REAPERTURRET].
I put REAPERTURRET in the [Animations] list and [VoxelAnims] list but it doesn't appear.
The code for REAPERTURRET is in artmd.ini where DBRIS1SM also is.
I tried using DBRIS1SM on the warhead and it does appear.

Also DBRIS1HV doesn't work. It's part of the original game and uses Image=DBRIS1SM.
I wonder if Image= also doesn't work with DebrisAnims=.

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