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Changelog
- Fixed a crash in Carmageddon (See proxy-dlls.zip)
- Updated all proxy dlls to the latest petool version to avoid AV false positives
- Added support for DOSBox Staging shaders - https://github.com/dosbox-staging/dosbox-staging/tree/main/contrib/resources/glshaders
- Fixed low FPS issues in Hearts of Iron 2
- Fixed issues with the FPS limiter in Wine (linux/macOS/android)
- Screensaver will no longer show up, and monitor doesn't turn off anymore while playing
- Fixed crashes on game exit when using the X button in the window on older versions of windows
- Added a workaround for a bug in some Intel HD 4000 drivers
- Fixed a crash with the OpenGL renderer when no hardware acceleration was available
- The game speed limiter does now work for GDI games as well (maxgameticks= and limiter_type=4)
- A lot of bug fixes and improvements have been added, and this release has been tested with far over 100 games (Thanks to McNelly @ Discord!)
The list of newly supported games is huge (over 100 games), and you can see it HERE.
You can check more information about CnC-DDraw by visiting the Official Website. Download CnC-DDraw 7.1 Here. That's all, folks! Stay tuned at PPM for more news coverage on CnC-DDraw!