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Copy and paste normals?
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Lin
Vehicle Driver


Joined: 10 Oct 2024

PostPosted: Wed Nov 06, 2024 7:33 pm    Post subject:  Copy and paste normals? Reply with quote  Mark this post and the followings unread

Hello,

I've found that you can't just copy and paste voxels around in vxlse III. So I used to copy them to paint 3D (which displays them upside down for some reason) and copied them back after editing. It works with colors, but apparently not with normals.



In this picture you can see that copying them back and forth leads to a massive mismatch. Any ideas as to why this happening? Are normals too complex for paint?

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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Wed Nov 06, 2024 8:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

Voxel normals are specific to that format, I doubt other programs know what to do with them.

Not sure why you'd want/need to copy and paste normals? VXLSE can automatically apply new normals to the entire model in a few clicks after all.

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Lin
Vehicle Driver


Joined: 10 Oct 2024

PostPosted: Wed Nov 06, 2024 11:01 pm    Post subject: Reply with quote  Mark this post and the followings unread

Mig Eater wrote:

Not sure why you'd want/need to copy and paste normals? VXLSE can automatically apply new normals to the entire model in a few clicks after all.


I'm altering someone else's model. So the idea was, to keep the changes minimally invasive. I'd have no way of knowing what editor and what auto normals the creator used.

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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Thu Nov 07, 2024 8:41 am    Post subject: Reply with quote  Mark this post and the followings unread

Normals are normals it doesn't really mater what editor it was made with or what type of auto normals was used, the end result will be nearly the same with all of them.

You're overthinking this too much, just make the changes you want and then apply tangent plane auto-normals to fix anything you changed.

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NimoStar
Commander


Joined: 07 Nov 2012
Location: Buenos Aires

PostPosted: Thu Nov 07, 2024 1:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

I think that Lin's request is reasonable. Copy paste should be enabled to work with normals as any other palette, so that they are editable in third party programs.

Auto normals doesn't really recreate the default normals, or handmade normals.

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