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Invisible Torpedos for oponent
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Schiffeversenken
Civilian


Also Known As: Dave
Joined: 28 Jul 2024

PostPosted: Sun Jul 28, 2024 12:04 pm    Post subject:  Invisible Torpedos for oponent Reply with quote  Mark this post and the followings unread

Hello,

I´am not a big coder and try this first in the orginal rules.ini.

I want that torpedos are only see for the owners side(great would be 5 cells before the target, it reveals)

I want to build maps there i firing up torpedos to the espected route of the oponnent.
I use the transporter and set him on Cloakable= yes so that he is my ,, mark´´ in that moment.

Any idee how i can improve that? I found in the red alert source code a line (anim.h)  unsigned IsInvisible:1;

What means that unsigned? I place down the IsInvisble:1 in the rules.ini under Torptube but it wont work.


THX for ya help.

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NimoStar
Commander


Joined: 07 Nov 2012
Location: Buenos Aires

PostPosted: Fri Aug 02, 2024 3:24 am    Post subject: Reply with quote  Mark this post and the followings unread

I can't help much with your purpose and never edited original red alert, but is seems to me IsInvisible is an Art flag, not a Rules flag

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