Posted: Sun Jul 28, 2024 12:04 pm Post subject:
Invisible Torpedos for oponent
Hello,
I´am not a big coder and try this first in the orginal rules.ini.
I want that torpedos are only see for the owners side(great would be 5 cells before the target, it reveals)
I want to build maps there i firing up torpedos to the espected route of the oponnent.
I use the transporter and set him on Cloakable= yes so that he is my ,, mark´´ in that moment.
Any idee how i can improve that? I found in the red alert source code a line (anim.h) unsigned IsInvisible:1;
What means that unsigned? I place down the IsInvisble:1 in the rules.ini under Torptube but it wont work.
I can't help much with your purpose and never edited original red alert, but is seems to me IsInvisible is an Art flag, not a Rules flag _________________
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