I have written 18 FLH position coordinates for it. (This burst coordinate requires the use of Phobos)
Please indicate the author: Reincar (Pure)
(!) Prohibit map authors from using this model from third-party Red Alert platforms
I am Chinese. QQ:2061678729
If you need to use my other voxel models, you can communicate with me privately. These voxels are completely free and low threshold open to any kind and friendly person. I am very willing to make my voxels used by excellent projects.
There are many voxels that were supposed to be publicly available before, but now they have not been made public by me. This is because people on the "Lanbo Play" platform illegally stole them on the PPM website and used them to make profits! I am very angry about their behavior, so many things are no longer publicly available.
I hope one of these days Ares/Phobos/Kratos/whatever-is-next will add some customizable, or voxel canvas based, hitbox option to the engine. It's really getting to the point where we can't make full use of the potential of artwork (in terms of size and detail), because it's unusable in-game. This is such an example (not to mention that screenshot-only Yuri Apoc). At least this one is mostly built vertically, so there is no real gameplay incongruence, because few things would move within the space occupied by the turret anyway. QUICK_EDIT
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