Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Wed Dec 11, 2002 3:18 am Post subject:
Graphic and Maps Donations for PPM:Final Dawn
If you only wanna send us a donation like shp, voxel, map or anything else, please attach it in a reply here with some comments. We'll try to make it fit one of our planned units, re-skin it if needed, but you will surely be credited. Remember that if, after you submit your work, you change your mind and doesnt want PPM to use it anymore, then also post here. QUICK_EDIT
im real sorry life gets to you every once in awhile and i haven't been makign maps lieki said i would ill dish out 5 of them ASAP tho but im goign on a 4 day trip from Sunday to Thurs so...but ill try and get at least one up... QUICK_EDIT
Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Thu Jan 09, 2003 6:31 am Post subject:
Yea, that's it. So, anyone who reads this topic, please donate any kind of voxel or shp file to us. You will be credited as well, even if we need to modify it. If you wanna help in some way, make buildings for TDL (green buildings) like power plant, barracks, war factory, radar and some other stuff. As for voxels, a kamikaze spy plane for Nod, an high tech apache for Cyborgs, napalm bomber for TDL, etc...GDI voxels uses yellow colours, Nod uses grey with black, TDL uses green with white and Cyborgs uses blue with black... For infantry, we need bazooka infantries for TDL, Sniper for GDI, Laser Trooper for Nod and an Informer (secret agent with a snip rifle) for Cyborgs. GDI skin is yellow, Nod's is red with black or grey (Snipers and stealth units like the laser trooper will tend more to grey and black), TDL's is green and white and Cyborg's is grey with blue...
Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Sun Feb 02, 2003 12:12 am Post subject:
GMAX doesnt render animations, however, there is a trick to see one picture of your work looks like a rendered one. It's teached in GMAX's support site. QUICK_EDIT
yes that is not very easy, I'm making a building, i will post a sample soon, but it is very very hard, and the french tutorial don't help me really QUICK_EDIT
Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Tue Feb 04, 2003 8:04 pm Post subject:
Ermm... ops... sorry... I thought it was Dooffy... but... man, I really need to read who is writting these messages... Tratos, you are not a dooffy... QUICK_EDIT
Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Wed Feb 05, 2003 7:12 pm Post subject:
The radar looks good, but I have to agree that it can be even better (the parabolic antenna doesnt looks "well placed"). The radar has also the boring problem of needing to make the parabolic separate from the rest of the building, because it has its own animation (which, with your program, may not be hard to be done). However, there is one basic thing to be noticed in the three pictures you've made:
There are no remapable colours (red).
Without remapable colours, you can't distinguish the player who own it. But, really, nice job man, you are helping us a lot. QUICK_EDIT
Right. Ive decided on the colour scheme. As the buildings were designed with the TDL in mind, then the white strip will remain, but will have 2 green strips on either side. Then the rest of the colour will be remappable.
Not sure if the whole building should be remappable, as none of the existing TS buildings are completely remappable. I mean like the remappable parts are not covering the whole of the building.
Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Thu Feb 06, 2003 3:45 pm Post subject:
Quote:
I mean like the remappable parts are not covering the whole of the building.
- I definatelly agree with that. Just small parts of the building should have the remapable colours, but the majority of the building should still be green as it is in the pictures above... QUICK_EDIT
i made a helipad, Maxim is making one too so don't decide anything till you have seen his as it's bound to be much better, but still tell me what you think.....
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