Posted: Sat Dec 12, 2020 5:34 pm Post subject:
Uncontrollable Chinook transport to evacuate civilians
I'm trying to make a map like "In The Thick Of It" (Red Alert Allied Mission 1) where you have to evacuate a civilian (in this case a General unit). I know the basics of calling reinforcements and I managed to call a Chinook which lifts off and leaves the map when the General enters it.
The problem is that the Chinook is controllable and I don't want that. In the Allied Mission it's also not controllable. How can I disable the player control of specific units? QUICK_EDIT
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