
*Credits to MadHQ for GFX
Shore Gun
Affiliation: Allied Nations
Role: Naval Defense
Primary: Depth Charges/Artillery Shells
Hitpoints: 600
Strong: Ground & Naval Units
Weak: Air Units
Cost: 1000
Power: -50
Armor: Steel
Requirements: Allied Construction Yard, Airforce Command, Allied Naval Port
Additional Info:
- Has increased build range adjacency.
- Sensor Range: 8
- Deals Area Damage
The Allied Nations have long staked a claim on their control of the waters. Shore Guns are Artillery Batteries that fire off a salvo of depth charges for taking out naval targets. They are also able to used not just on naval targets but also ground threats when built near shore lines allowing a Coastal Base to be protected from both land and naval attacks.