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The W.A.R War factory, HOW?
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How should the war factory be?
A Platform from underground rises and the unit spawns on the plat form
0%
 0%  [ 0 ]
A Helicopter brining the vehicle on a platform in a gift wrapped box ;)
100%
 100%  [ 4 ]
A Partly underground war factory.
0%
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Just a plain building with a huge door with some mechanical stuff inside.
0%
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Damn the war factory, I'll let my soldier get some titanium and let them build it
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Total Votes : 4

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Mike
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Joined: 11 Jan 2003
Location: Netherlands

PostPosted: Mon Jul 12, 2004 3:39 pm    Post subject:  The W.A.R War factory, HOW? Reply with quote  Mark this post and the followings unread

HI, I can't make up my mind, For the W.A.R Side (the side that uses raw tank power as a basis), how should i make my war factory and why on that way:
Feel free to post your ideas.

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Banshee
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PostPosted: Mon Jul 12, 2004 3:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

the question is: is it possible to apply half of these suggestions?

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PostPosted: Mon Jul 12, 2004 4:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

mhhh about the second idea, you mean, like in TD with the NOD airport ?

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W/P
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Joined: 09 Nov 2003
Location: Newcastle, England

PostPosted: Mon Jul 12, 2004 5:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

heli would be great (especially if AAs could shoot it down and make you have to buy your unit again lol)

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Mike
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PostPosted: Mon Jul 12, 2004 6:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

No shooting down wp #Tongue

(Yes banshe it's possible, A doorAnim doen't have to be a door you know Wink

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Jango
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Joined: 18 Nov 2003

PostPosted: Mon Jul 12, 2004 6:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

the heli idea it's great, so if you're able (of course you are Smile) to make it looking good, just go right ahead.

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The DvD
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Joined: 30 Dec 2002
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PostPosted: Mon Jul 12, 2004 8:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

3 and 4 are possible, that's got to do with art.

1 is a different matter, what use is it if we see an anim of a rising platform, carrying nothing, then see the unit spawn on top of it? It'll look really stupid..

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Mike
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PostPosted: Mon Jul 12, 2004 8:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

2 is also possible and 1, well read it carefully and you see we have written the same Wink

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PostPosted: Mon Jul 12, 2004 9:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

about 1#, somebody have already created a building like that on tumsun no ?

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Tratos
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Joined: 01 Jan 2003

PostPosted: Mon Jul 12, 2004 10:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

Dvd's Cabal war factory is similar, only the units are teleported in and there's no platform.

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The DvD
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PostPosted: Tue Jul 13, 2004 8:40 am    Post subject: Reply with quote  Mark this post and the followings unread

Well actually the energy field just gradually disappears, unveiling the unit so it can walk off Smile

A Heli dropping something in a gift package must be a joke..

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Tratos
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PostPosted: Tue Jul 13, 2004 10:02 am    Post subject: Reply with quote  Mark this post and the followings unread

Well, the heli could be a dropship, and the package doessn't neccersarily need a big pink ribbon.

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Mike
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PostPosted: Tue Jul 13, 2004 10:14 am    Post subject: Reply with quote  Mark this post and the followings unread

Maybe, about that i haven't decided yet, maybe an easter egg of some sort?

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The DvD
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PostPosted: Tue Jul 13, 2004 7:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

How would you do the dropship? *nods head*

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Mike
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PostPosted: Tue Jul 13, 2004 8:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

Think about it, its not that hard

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Sk8erkid
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Joined: 16 Aug 2002

PostPosted: Tue Jul 13, 2004 8:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

I think a wooden crate would be good.

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The DvD
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PostPosted: Wed Jul 14, 2004 2:11 pm    Post subject: Reply with quote  Mark this post and the followings unread

MyTrust wrote:
Think about it, its not that hard


.....maybe YOU should think about it Neutral

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W/P
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PostPosted: Wed Jul 14, 2004 4:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

make something that has a carryall tag so it can pick up units and carry them then when it lands it lets go?

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Mike
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PostPosted: Wed Jul 14, 2004 5:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

No, The shp will be of a big size, the door anim has a chinook carrying a box landing inside the building

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The DvD
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PostPosted: Wed Jul 14, 2004 7:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

And how would the chinook appear? Out of thin air?

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Mike
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PostPosted: Wed Jul 14, 2004 8:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

Sorta, but I call it: From higher than your screen can see Wink

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Fremen5
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PostPosted: Wed Jul 14, 2004 8:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

Actually, that's a good idea.

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Clazzy
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PostPosted: Wed Jul 28, 2004 10:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

But what if you're at the bottom of the map? The chinook just magically appears.

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Tratos
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PostPosted: Wed Jul 28, 2004 11:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ar2 uses this effect on their refinery, it's a great effect.

Dropships come from mid-air don't they, maybe make the first few frames include an animation representing coming throught the atmosphere.

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gufu
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PostPosted: Sun Jan 09, 2005 5:55 am    Post subject: Reply with quote  Mark this post and the followings unread

second idea is from Dune 2 for Dos

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Mike
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PostPosted: Sun Jan 09, 2005 3:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

No, I never Played a Dune Neutral

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gufu
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PostPosted: Sun Jan 09, 2005 4:56 pm    Post subject: Reply with quote  Mark this post and the followings unread

But I did!

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Nyerguds
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PostPosted: Wed Mar 16, 2005 9:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

gufu wrote:
second idea is from Dune 2 for Dos

How about C&C1? Nod transport plane? :p
WW originally developed that idea in Dune 2, yes... doesn't mean MT got it from there.

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gufu
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PostPosted: Sun Mar 27, 2005 4:21 am    Post subject: Reply with quote  Mark this post and the followings unread

O well.

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theidiot
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Joined: 29 Apr 2005

PostPosted: Sun May 01, 2005 4:19 am    Post subject: Reply with quote  Mark this post and the followings unread

you do like a plane comes by and paradrops it on to the platform.

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Morpher
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PostPosted: Sun May 01, 2005 8:19 am    Post subject: Reply with quote  Mark this post and the followings unread

It would have to be in a crate to make it look better.The TO GDI warfactory is a dropship that comes down to the dropship bay and drops off the unit.

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