CommandButton Command_ChinaInfantryTankHunterTNTAttack
Command = SPECIAL_POWER
SpecialPower = SpecialAbilityTankHunterTNTAttack
Options = NEED_SPECIAL_POWER_SCIENCE OK_FOR_MULTI_SELECT NEED_TARGET_ENEMY_OBJECT NEED_TARGET_NEUTRAL_OBJECT
TextLabel = CONTROLBAR:TNTAttack
ButtonImage = SSTNT
CursorName = TankHunterTNTAttack
InvalidCursorName = PlaceChargeInvalid
ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is
DescriptLabel = CONTROLBAR:ToolTipChinaFireTankHunterTNTAttack
End
with
Code:
CommandButton Command_GLAInfantryRebelBoobyTrapAttack
Command = SPECIAL_POWER
SpecialPower = SpecialAbilityBoobyTrap
Options = NEED_SPECIAL_POWER_SCIENCE OK_FOR_MULTI_SELECT NEED_TARGET_NEUTRAL_OBJECT NEED_TARGET_ALLY_OBJECT NEED_UPGRADE
Upgrade = Upgrade_GLAInfantryRebelBoobyTrapAttack
TextLabel = CONTROLBAR:BoobyTrapAttack
ButtonImage = SSTNT
CursorName = TankHunterTNTAttack
InvalidCursorName = PlaceChargeInvalid
ButtonBorderType = ACTION ; Identifier for the User as to what kind of button this is
DescriptLabel = CONTROLBAR:ToolTipChinaFireRebelBoobyTrapAttack
UnitSpecificSound = RebelVoiceModeBoobyTrap
End
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