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Module army project
Moderators: Generals Moderators, Global Moderators, OpenRA Moderators, Red Alert 2 Moderators, Tiberian Sun Moderators
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RIAKTOR
Disk Thrower


Joined: 23 Nov 2013

PostPosted: Thu Nov 07, 2019 8:12 am    Post subject:  Module army project Reply with quote  Mark this post and the followings unread

I want make mod with more customisable and realistic army, even if with sci-fi.

All infantry types must be just humans. Technically all them will be organic vehicles, with IFV logic and voxel models. Hand weapons will be infantry, but immobile. Soldiers will grab weapons by abductor logic. You also can give trophy weapons t your soldiers.

Army vehicles will need operators for moving and can carry passangers, because infantry is slow. So if operators killed, enemy can seize vehicle.

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G-E
Defense Minister


Joined: 09 Feb 2015

PostPosted: Fri Nov 08, 2019 1:07 am    Post subject: Reply with quote  Mark this post and the followings unread

How is this is an announcement?

_________________
http://www.moddb.com/mods/scorched-earth-ra2-mod-with-smart-ai

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RIAKTOR
Disk Thrower


Joined: 23 Nov 2013

PostPosted: Fri Nov 08, 2019 5:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

G-E wrote:
How is this is an announcement?
If I make other features on RA2 Ares engine, this is announcement.

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