It looks awesome dude! I'm talking to you on MSN now and your technique is amazing (nobody ask here because i dont want him to tell you lol) QUICK_EDIT
That's excellent, only problem is most TS maps aren't suited for naval battles. Though I'm currently working on a conversion of A Path Beyond, which is a pretty good naval map. _________________
LOL, Don't worry, i fixed a map that was created by a very good mapper known as a CD or DvD, (both look the same )
and it has well a better look in the cities than GC. _________________ Please, read the signature rules of the forum. QUICK_EDIT
Yes, NO BUGS, as in no stupid naval yards/war factory bugs, only a small cosmetic one, and that's not really a bug either, the method is still secret though, We all have them Right smiffgig? :rolleyes: _________________ Please, read the signature rules of the forum. QUICK_EDIT
No.....................................................
you are looking in the wrong edge..........................
the war factory has no bugs and is not specific for a map......... _________________ Please, read the signature rules of the forum. QUICK_EDIT
To Banshee, No, no no, it lacks nothing............. really, it has nothing to do with the war factory.
As an extra, because ships are so powerfull, you have to control them well, or they get stranded , and you must build a new one . _________________ Please, read the signature rules of the forum. QUICK_EDIT
Duh, you know my method because we perfected it :rolleyes:
Simple, if you try to destroy a target to far inland... it will strand on the beach (like in real life) _________________ Please, read the signature rules of the forum. QUICK_EDIT
However i fear its something sinple which i have already tried years ago and does not work to my satisfaction (hope you can prove me wrong) _________________ QUICK_EDIT
Is it anything to do with the beach movement zone left over from the RA1 transport? Or have you edited the movement speeds so that only one movement type (foot, wheel, track etc...) can move on water? QUICK_EDIT
i can understand how hes got the unit working on water
but not how hes fixed the bug where it can be built out of the war factory if the naval yard is not set to primary (and vice versa afaik for land vehicles) _________________ QUICK_EDIT
Only way i can think of is that he's discovered some perfect set up for a unit that makes them ships. Or he's found a tag hidden in the exe that works. QUICK_EDIT
Actually, (THIS IS A BIG HINT) the battleship is almost as strong as a superweapon, and must be treated as such........., continue the discussion at the main forum please, this is for updates _________________ Please, read the signature rules of the forum. QUICK_EDIT
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