Posted: Sun Nov 18, 2018 11:44 pm Post subject:
96x96 tiles support?
I've try to replace some RA tile (clear1.tmp) with it resize version, from 48x48 , 64x64 , 72x72 and 96x96 I found only 48x48 work while other kick me off the game.
and some how ORA log point out to Desert Shellmap which I didn't do anything with.
I have no idea what I miss or ORA tiles size limit at 48x48?
Joined: 22 Nov 2010 Location: Iszkaszentgyorgy, Hungary
Posted: Mon Nov 19, 2018 5:44 am Post subject:
Debug.log worths nothing in this but I know your issue. Those definitions are about pathing domains and will pop up in the logs during any map loading.
You need to increase the terrain's SheetSize to prevent crashes. See https://github.com/OpenRA/OpenRA/blob/bleed/mods/ts/tilesets/temperate.yaml#L6 for an example. Default is 512. _________________ "If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
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