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"The oppressors must die!"
Weapons: Automatic Small Arms, Molotov Cocktails
Armor: Flak
Speed: Moderate
Cost: $50
Purpose: Anti-Infantry, Urban Warfare
Requires: Hovel
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Veteran Upgrades:
-Improvised armor (+25% health)
-Heightened stamina (+25% speed)
Elite Upgrades:
-Personal medkits (self-heal)
-Larger caliber guns (+50% damage)
-Guerrilla training (cloak ability)
-Tiberium munitions (+25% effective vs infantry and vehicles)
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Marauders are the common rabble that make up the backbone of The Forgotten's infantry divisions. Equipped with only scavenged body armor and armed with various small arms and molotov cocktails, they are effective at taking on rivaling infantry but fall short against anything tougher than light vehicles. However they can be trained en masses quickly, allowing them to overpower their foes through sheer numbers. Hardened Marauders tend to take on a more subversive approach in battle instead, their skills in guerrilla warfare enabling them to sneak up on enemies undetected before opening fire on them with Tiberium bullets.
Notes:
-Can garrison buildings
-Throws a molotov cocktail in between bursts of machinegun fire, dealing additional splash and burn damage
-Original shp by raminator