Posted: Mon May 28, 2018 5:22 am Post subject:
Looking for modded weapons
Subject description: anything: aircraft weapons, charging lasers, railgun particles, debris, etc
I gathered a bunch from old modded maps like coollink's maps, gdi1, and some from elitegi's, some of my own, i'm mixing some with custom voxels en shps. But I need more, its a real pain to test every little thing a dozen times to find out its not possible.
I'm creating groups of units, mechs, boats, aircraft, and for every single one an unique weapon. I'm inspired by the old game Total Annihilation, that game has such awesome weapon animations. i did manage to create a few similar looking weapons. But I want to make a balance/map with a total of around 40 custom voxels/shps, so it will need a lot of work.
If you ever made or enjoyed yours or someone elses weapon, or if you remember a map with cool weapons, please post them. With or without its own projectile/warhead/animations etc.
Also, I could use any knowledge of weapon modding.Personallt I want to get better at using particles/systems, railguns and how to use animations with them. Also how I can make projectiles go straight without curving - That kind of stuff, anyway, anything is helpfull!! Please share your knowledge and/or weapon mods QUICK_EDIT
Weapon tests and new logics made in TI. though many of them need art.ini codes to work, thus not feasible on mod maps.
Thats way above my expectations, wow!. Each of those weapons are truely amazing! cncnet can upload a new art.ini for online, so i could still use these, anyway i placed a post in that topic.
QUICK_EDIT
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