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*Credits to MadHQ for GFX
Hellfire Cannon
Affiliation: Soviet Union
Role: Heavy Ground Defense
Primary: Demon-Class Napalm Cannon
Hitpoints: 900
Strong: Ground Units
Weak: Siege Units and Air Units
Cost: 2000
Power: -100
Armor: Reinforced Construction
Requirements: Soviet Construction Yard,Troop Center and War Palace
Additional Info:
- Minimum Range: 3
- Explodes on Destruction
- Shots and Death leave behind residual Flames
Inspired by their Basic Defensive Structures from the previous War. Soviet Engineers designed the Hellfire Cannon. The Largest Defensive Structure of the Soviets armed with a Cannon that can shoot out gouts of deadly flames from a much wider area than its smaller cousin the Basic Flame Turret. These shots also leave behind residual flames that can kill stragglers. Just like the Allied Grand Cannon however the Hellfire Cannon suffers from a large minimum range requiring close range protection.