Posted: Tue May 23, 2017 8:02 am Post subject:
Garrisoned Guard Tower
Subject description: need correct port offsets
I got the idea to make the Guard Tower in TD a garrisoned defense. The idea came from the pillbox in RA.
I tried doing a copy and paste from the pillbox and it worked fine for the most part. The problem I'm having is trying to get the port offsets, port yaws and port cones correct for 8 facings rather than 6 facings that the pillbox uses.
Would someone be able to help me out with this? QUICK_EDIT
It has a single firing muzzle flash pointing up, right, down and left. though when firing diagonally, I see dual muzzle flashes as though it were firing twice.
So basically I have to go halfway between the portoffsets, portyaws and portcones. So it would be something like.
Thanks to your reply, I think I have the PortYaws and PortCones done. Though I'm still having slight difficulty for the PortOffsets. I'm guessing I'd go halfway between them.
And also, is the firing sequence in a clockwise rotation?
The garrisoned guard tower fires in 8 facings in an octagonal pattern.
EDIT: Is there a way to replicate RA2's battle fortress behavior? And what I mean by that is to have a vehicle with an initial primary weapon and add additional weapons with garrisoned infantry? QUICK_EDIT
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