Posted: Mon Apr 24, 2017 9:51 am Post subject:
gif needs longer frame delay generating 360
Seeeeems like HVA Builder works perfectly as far as timing, Voxel Viewer has the flashing glitch but the timing is fine, it's only VXLSE that doesn't seem to scale the delay for a correct rotation speed.
You can see the oil tanker voxel I posted, I chose 20 or 24 frames like I normally do in HVA Builder, but it's 4x faster...
So maybe add a second control to the dialog asking how long 1 full rotation will take, and have the code extrapolate the delay from that? Default can be 3sec.
I'd also recommend lowering the default frame count to 30, that should help shrink those 1.5mb+ gifs everyone uploads....
So i should make it 20 or 24 frames to speed up rotation, gonna make it for the mcv i made! _________________ If you are a MetalHead (Heavy Metal Fan) and don't want to be a metalhead, Just remove your metal ball from your head. �:p .
QUICK_EDIT
Well as for glitch, my thinking was that you were trying to harmonize all the tools to use the same code/methods, and in this case VXLSE is the odd man out, ie. unpredictable. Now it may be the superior one _________________ http://www.moddb.com/mods/scorched-earth-ra2-mod-with-smart-ai QUICK_EDIT
Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Mon Apr 24, 2017 11:57 pm Post subject:
Yep. For those wondering how to add the same delay from OS HVA Builder and OS: Voxel Viewer, the value is 1000, which stands for (900 * 10) / NumFrames, where the default NumFrames is 90. QUICK_EDIT
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