First of all, out of ErastusMercy's, our lead voxel artist, workshop, we have new and complete images for the GloboTech air-force. The new Gunship and Sonic Fighter voxels are complete and scheduled for release. These units were a low priority on the to-do list but now that we have a GloboTech campaign coming up, they moved higher up the ladder!
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(Check out the unit stats and more information here)
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(Check out the unit stats and more information here)
Next up is something I am extremely pleased to be able to put into a post, and that's more Nod Structure artwork reaching completion. TI's Nod Structure artist, Lin Kuei Ominae, has had a surge of motivation and has dished out a new Tiberium Reactor, Laser Turret and Stealth Generator. We have also worked together to improve the Web Spider Fence imagery as the all-remap lasers didn't look all that good, it's also burrowed further into the ground so the illusion of a gap below the fence is no longer there.
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(Click to view the image in actual size)
The Stealth Generator view is being obstructed in the image due-to it being powered off, so here is a better look at the structure's animations. You can also get another look at the individual structures, their stats and additional information on the Nod Buildings section of our website.
Next up are some terrain additions and improvements that I have been working on recently. As time goes on, the quality of somebodies work tends to improve, which unfortunately means that work becomes out-dated, primarily in TI's terrain department, so I took the time to improve upon some older pieces.
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(Click to view images in actual size)
We've been working on a few new multiplayer maps too along with improving some of our older ones, some maps have been updated to add the GloboTech Airstrip to them as a capturable structure as there didn't seem to be any outside of the campaign, Pig of Bays and Sunset Vista namely make use of the Airstrip in the next update and there will likely be more to come. Here's a new map by Crimsonum making use of the new grass-land theater we created for the Twisted Dawn timeline.
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(Click image to view map in actual size
There are a couple of extra things left out of the news post to conserve length such as progress on some GloboTech missions and a new Nod Vulcan Cyborg image (check out the Nod Infantry section of our website), we will showcase more of these as time goes on! So last but not least for this update are some more additions to our Original Soundtrack, check out Eidilon by Mental Omega's Speeder and Prodigal Son by OmegaBolt!
And for those of you that may have missed it before, check out the gameplay trailer we put together for the upcoming release of Version 0.6, even though now some of the graphics are outdated already due-to the surge of progression we've had on the staff forums!
Thank you for taking the time to check out the update and we hoped you enjoyed it. We'll have more to come soon. Nod faction artwork is nearly finished and we'll hopefully manage to get more GDI artwork out of the way soon too! ErastusMercy is working on some improved units too including a new GloboTech Armadillo and a new Nod Hornet, discussing a new image for a new GDI MLRS Tank too as opposed to the walker currently being used.