Posted: Sat Jun 11, 2016 7:52 pm Post subject:
Quasimodo IFM (RA2/YR)
Subject description: IFV style mech for Yuri with 13 different turrets
This is something I've been meaning to do for a while ( since voxels aren't one of my strong points I used .3ds models and converted them if anyone was wondering ).
Aswell as being an IFV , I've designed it to be open topped ( although this did cause some issues [ see below ] ).
There is a Blank Cameo , Code Readme and 13 renders ( one for each turret ) included in the download.
BTW
While testing I found some issues relating to the Chrono Legionaire :
1. it seems the fourth turret ( ie high tech turret on the original IFV )
has to be used for the chrono legionaire or else the game IEs
My fix : the fourth turret is now just for the Chrono Legionaire and the
fifth turret is now the " high tech " turret
2. if an IFV is " open topped " and a Chrono Legionaire is inside and
allowed to fire this causes an IE even if the IFV weapon isn't Temporal=yes
My fix : the Chrono Legionaire can no longer fire out of opened topped units by
adding the " FireInTransport=no " tag to both its Primary and Elite Primary
( this of course affects the Battle Fortress too )
Also when I created the Walking Animation I found I had to use OS HVA Builder 2.0c , if I used a later version the leg parts weren't being positioned correctly.
Feel free to use this in a mod but please credit me if you do.
Any suggestions or constructive comments are welcome.
Full List Image.png
Description:
Filesize:
1.17 MB
Viewed:
8214 Time(s)
Many Many IFMs.png
Description:
The result after I'd finished all the nice neat screenshots
If only I knew how to recolor this voxel, I would add it to my Nano Division Army... _________________ Today is the beginning of the real end. QUICK_EDIT
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