Code:
HackyAI@ParaAI:
Name: Para AI
MinimumExcessPower: 60
BuildingCommonNames:
ConstructionYard: fact
Refinery: proc
Power: powr,apwr
Barracks: barr,tent
VehiclesFactory: weap
Production: barr,tent,weap,afld,hpad
NavalProduction: spen,syrd
Silo: silo
UnitsCommonNames:
Mcv: mcv
BuildingLimits:
proc: 4
powr: 10
apwr: 4
barr: 1
tent: 1
dome: 1
weap: 1
spen: 1
syrd: 1
hpad: 9
afld: 9
atek: 1
stek: 1
fix: 0
BuildingFractions:
proc: 14%
powr: 2%
apwr: 21%
tent: 2.5%
barr: 2.4%
kenn: 0.4%
dome: 0.8%
weap: 4.4%
hpad: 23.1%
spen: 1%
syrd: 1%
afld: 24.4%
pbox: 7%
gun: 6%
ftur: 9%
tsla: 3.7%
fix: 1%
agun: 4%
sam: 4.3%
atek: 1%
stek: 1%
mslo: 1%
UnitsToBuild:
e1: 600%
e2: 222%
e3: 146%
e4: 101%
e6: 5%
medi: 1%
e7: 16%
dog: 26%
shok: 75%
harv: 8%
apc: 0.6%
jeep: 1%
arty: 14%
v2rl: 38%
ftrk: 1%
1tnk: 1%
2tnk: 19%
3tnk: 16%
4tnk: 12%
ttnk: 7%
stnk: 5%
heli: 82%
hind: 70%
mig: 210%
yak: 31%
ss: 4%
msub: 36%
dd: 10%
ca: 10%
pt: 10%
UnitLimits:
dog: 7
harv: 7
medi: 10
MaxSquadSize: 50
MinSquadSize: 20
SupportPowerDecision@spyplane:
OrderName: SovietSpyPlane
MinimumAttractiveness: 1
Consideration@1:
Against: Enemy
Types: Structure
Attractiveness: 1
TargetMetric: None
CheckRadius: 5c0
SupportPowerDecision@paratroopers:
OrderName: SovietParatroopers
MinimumAttractiveness: 5
Consideration@1:
Against: Enemy
Types: Structure
Attractiveness: 1
TargetMetric: None
CheckRadius: 8c0
Consideration@2:
Against: Enemy
Types: Water
Attractiveness: -5
TargetMetric: None
CheckRadius: 8c0
SupportPowerDecision@parabombs:
OrderName: UkraineParabombs
MinimumAttractiveness: 1
Consideration@1:
Against: Enemy
Types: Structure
Attractiveness: 1
TargetMetric: None
CheckRadius: 5c0
SupportPowerDecision@nukepower:
OrderName: NukePowerInfoOrder
MinimumAttractiveness: 3000
Consideration@1:
Against: Enemy
Types: Structure
Attractiveness: 1
TargetMetric: Value
CheckRadius: 5c0
Consideration@2:
Against: Ally
Types: Air, Ground, Water
Attractiveness: -10
TargetMetric: Value
CheckRadius: 7c0
Name: Para AI
MinimumExcessPower: 60
BuildingCommonNames:
ConstructionYard: fact
Refinery: proc
Power: powr,apwr
Barracks: barr,tent
VehiclesFactory: weap
Production: barr,tent,weap,afld,hpad
NavalProduction: spen,syrd
Silo: silo
UnitsCommonNames:
Mcv: mcv
BuildingLimits:
proc: 4
powr: 10
apwr: 4
barr: 1
tent: 1
dome: 1
weap: 1
spen: 1
syrd: 1
hpad: 9
afld: 9
atek: 1
stek: 1
fix: 0
BuildingFractions:
proc: 14%
powr: 2%
apwr: 21%
tent: 2.5%
barr: 2.4%
kenn: 0.4%
dome: 0.8%
weap: 4.4%
hpad: 23.1%
spen: 1%
syrd: 1%
afld: 24.4%
pbox: 7%
gun: 6%
ftur: 9%
tsla: 3.7%
fix: 1%
agun: 4%
sam: 4.3%
atek: 1%
stek: 1%
mslo: 1%
UnitsToBuild:
e1: 600%
e2: 222%
e3: 146%
e4: 101%
e6: 5%
medi: 1%
e7: 16%
dog: 26%
shok: 75%
harv: 8%
apc: 0.6%
jeep: 1%
arty: 14%
v2rl: 38%
ftrk: 1%
1tnk: 1%
2tnk: 19%
3tnk: 16%
4tnk: 12%
ttnk: 7%
stnk: 5%
heli: 82%
hind: 70%
mig: 210%
yak: 31%
ss: 4%
msub: 36%
dd: 10%
ca: 10%
pt: 10%
UnitLimits:
dog: 7
harv: 7
medi: 10
MaxSquadSize: 50
MinSquadSize: 20
SupportPowerDecision@spyplane:
OrderName: SovietSpyPlane
MinimumAttractiveness: 1
Consideration@1:
Against: Enemy
Types: Structure
Attractiveness: 1
TargetMetric: None
CheckRadius: 5c0
SupportPowerDecision@paratroopers:
OrderName: SovietParatroopers
MinimumAttractiveness: 5
Consideration@1:
Against: Enemy
Types: Structure
Attractiveness: 1
TargetMetric: None
CheckRadius: 8c0
Consideration@2:
Against: Enemy
Types: Water
Attractiveness: -5
TargetMetric: None
CheckRadius: 8c0
SupportPowerDecision@parabombs:
OrderName: UkraineParabombs
MinimumAttractiveness: 1
Consideration@1:
Against: Enemy
Types: Structure
Attractiveness: 1
TargetMetric: None
CheckRadius: 5c0
SupportPowerDecision@nukepower:
OrderName: NukePowerInfoOrder
MinimumAttractiveness: 3000
Consideration@1:
Against: Enemy
Types: Structure
Attractiveness: 1
TargetMetric: Value
CheckRadius: 5c0
Consideration@2:
Against: Ally
Types: Air, Ground, Water
Attractiveness: -10
TargetMetric: Value
CheckRadius: 7c0
add this into the bottom of the AI.yaml file in ra / rules. Or just download this AI patched Script below