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This is a tow zone! -Magnetron when ordered to pull in an enemy vehicle.
Magnetron
Affiliation: Syndicate
Primary Weapon: Tractor Beam
Secondary Weapon: Rupture Beam
Role: Utility & Artillery Unit
Cost: 1500
Speed: Average
Armor: Light Plating
Movement: Land
Hitpoints: 300
Requirements: Machine Junction & Cabal Laboratory
Additional Info:
- Disables Mechanical Units/Structures when Attacking
- Jams nearby Enemy Radar
- Can gain Experience
Magnetrons are a bizarre unit developed by Yuri and his Cabalists early in the inception of the Syndicate. Utilizing a powerful electromagnetic coil the Magnetron can use this to pull enemy vehicles into their own reach or use it to tear apart structures into rubble.