The Treason Conflict storyline advances once more, as I present you: Treason Part V - The Hunt!
Code:
Although you managed to save the Mammoth production facility,
General Douglas managed to inflict so heavy damage on it that
it can provide our field commanders only one mech to use at a
time.
After this partial success, Douglas's bombers retreated to a
Nod stronghold in Greece islands. Our intelligence has a
reason to believe that Nod is fitting the Shark squadrons
with tiberium chemical bombs. This must be prevented.
An elite Hover MLRS's team has been prepared to navigate the
isles and get into an ambush position, as the first Shark
squadron is about to return from a bombing run.
After destroying the bombers, an MCV will be sent so you can
lay siege to the Nod base and destroy the second squadron too.
No Orca Bomber can be allowed to escape, this will be the
end of General Douglas's air superiority.
DATA LINK CLOSED
Objective 1: Destroy the 1st Shark squadron.
Objective 2: Destroy any and all traitor aircraft and
factories in the area.
The download package contains all the Treason missions finished so far, terrain expansion, and necessary ini files.
No need to go search for any other topics, just download, drop in the game folder and play.
Good luck, Commander!
Be sure to leave some feedback afterwards.
Joined: 25 Sep 2006 Location: Teamblackistan Posts: Over 9000
Posted: Sat May 14, 2016 1:16 am Post subject:
OK! it took a while, but I finally got the chance to play through all five (so far)
I attached feedback, (contains spoilers!), I strongly recommend everyone play through the series at least once. TiberianFuture really put a lot of time and thought into these.
As many of you know, I'm a big fan of Singleplayer mapping
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