Posted: Thu May 28, 2015 9:09 am Post subject:
Still leaking...
Subject description: crashed twice editing my new carrier...
I'm sure it's still related to undo, the size of the model seriously affects memory usage. My smaller ones like making a tank will get me a whole editing session without exceeding 2gb, just editing a carrier sized voxel and not even serious editing will go bezerk on allocating.
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