Posted: Sat Jan 24, 2004 2:29 pm Post subject:
I can make an installer for TSR
I have been developing software for a while now, and have gained experiance. I develop installers for all of my software in a wizard style, like most modern software.
Also, I can make a TSR auto updater, which downloads the latest version number from the internet, compares it to the installed version, and if th version detected is newer, downloads a file list and downloads each and every file.
Shall I do it SMF?
(BTW: The instaler would ship in an empty state - and would run the auto updater to get TSR.)
I will make a GUI TSR activator/deactivator, which would allow people to switch back and forth at any time with ease, if you wish so
Ah, but can you do it without putting your own f***ed up versions of the INI's in istead of SMIFF's? _________________ Over and out,
~FinalMoon QUICK_EDIT
Ah, but can you do it without putting your own f***ed up versions of the INI's in istead of SMIFF's?
Sigh... do I need to explain this again?
Firestrm.ini was never meant to be there as a loose file. It was left from that buggered up TSR beta. Everything else was up to date.
Installers with no content are bad, if the site goes down you can't downlaod the mod or if the site dies so does the mod (compaired to other websites being able to host it). _________________ Free Map Editor - Game Requirements - Stucuk.Net QUICK_EDIT
Joined: 10 Aug 2003 Location: Laughing at Donald Trump in a rather flat place
Posted: Sun Jan 25, 2004 2:56 am Post subject:
besides, even a total idiot could put the files in the TS directory... _________________ Tiberian Station
Image guy on the Dune Sun\
- Peace - Through - Wossname - QUICK_EDIT
What about it gets shipped with the latest version then, and the updater can check from there?
Also, Smifgig has NO way of converting so SE2K format.... It would wreck TSR Last edited by Owen on Sun Jan 25, 2004 3:43 pm; edited 1 time in total QUICK_EDIT
better if in SE2KMM format just activate/deactivate or install/uninstall
no it would have been better if ppl beta tested my mod manager for TS, it doesn't require any stupid formats that limit the mod to one mod manager, it can uninstall mods that it never installed, it can uninstall mods it installed, its childsplay to use, etc, etc, etc. (also has a log for the "i don't trust programs" type of ppl, all actions are recorded)
The only type of installer for a TS/RA2 mod is one that can detect other installed mods (by checking if any known mod files are in the directory) and remove or back them up. If you have a mod installed, and use a regular installer, it will overwrite files and most likly screw the mod (2 mods in one dir = :S)
Tho i have yet to learn of an installer like that....
P.s an auto updator wouldn't b used, due to the fact mods take longer to make and release than programs, it works with them cos programmers can release new stuff in say 1-2 months where a mod is normaly re-released in say 5-6 months. (long periods of nothing being released, so the point of an auto updator?) _________________ Free Map Editor - Game Requirements - Stucuk.Net QUICK_EDIT
Uploaded, feel free to test it. There are 2 bugs, and I know of them
If your Tiberian Sun directory is NOT called Sun, then the mod won't load.
Workarround: Copy files from the folder in your TSR dir (EG: If TS is in C:\Westwood\TSun, then copy files from the TSun dir in your TSR dir) into the Sun dir[b]
Since all files are copied, there is a potential for other mods to cause damage. People, what files are used by mods so I can delete them from the TSR directory
I will eradicate the Sun directory next time for you
It will go into the TSR dir.
but just a few words
SeaMan you know exactly why i didnt use your installer, it added a ton to the size of the mod and most of the options where broken (like uninstallation and custom install etc)
Thats besides the point
SeaMan I dont want any input from you for TSR in the slightest, you neednt offer help nor suggest it as I will not accept it.
Lets just say youve helped enough as it is _________________ QUICK_EDIT
The compression that the NSIS installer I made is better than zip - sometimes up to 50%, and the Uninstall function is working
Quote:
i havent read through this properly yet
but just a few words
SeaMan you know exactly why i didnt use your installer, it added a ton to the size of the mod and most of the options where broken (like uninstallation and custom install etc)
Thats besides the point
SeaMan I dont want any input from you for TSR in the slightest, you neednt offer help nor suggest it as I will not accept it.
Lets just say youve helped enough as it is
Mmmm.... Goodbye.... In a bad and good way I suppose...... QUICK_EDIT
Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Sun Jan 25, 2004 4:05 pm Post subject:
Owen wrote:
Uploaded, feel free to test it. There are 2 bugs, and I know of them
If your Tiberian Sun directory is NOT called Sun, then the mod won't load.
Workarround: Copy files from the folder in your TSR dir (EG: If TS is in C:\Westwood\TSun, then copy files from the TSun dir in your TSR dir) into the Sun dir[b]
Since all files are copied, there is a potential for other mods to cause damage. People, what files are used by mods so I can delete them from the TSR directory
I will eradicate the Sun directory next time for you
It will go into the TSR dir.
So, comments?
- You should make an option to allow people change directory if they want to. An installer that forces people to save the files into only one dir is crap. In this case, I really prefer .zip... specially because I dont have any Westwood dir in any of my 4 HD partitions... Sincerily, I prefer using Delphi to make a customized TS style instalation... at least expect one for PPM:FD in one year.. QUICK_EDIT
When dealing with the public is isn;t great to say "i can't b bothered to explain" that to me just makes me think "why bother downloading your fancy installer if you can't even b bothered to explain a part of it". _________________ Free Map Editor - Game Requirements - Stucuk.Net QUICK_EDIT
Sorry stu for not testing ur manager yet, been busy. I will try this week, as I have it all off(Nearly, got one small exam tuesday mornin) I'll post what I get out of it tommorow(Just gott a find another mod that has huge substance to it... wonders off to see if TSTW beta is still up.) _________________
All hail me
QUICK_EDIT
You should make an option to allow people change directory if they want to. An installer that forces people to save the files into only one dir is crap.
Even if this doesn't apply to Owen's Installer.
Well said!
I ran into that problem before and it really ticked me off. It wanted to put into C:\Program Files\, which wouldn't be a problem for most people, however my C partition had insufficient free space, so I wanted to install it to a different partition, but it wouldn't let me, so I had to install it on my Mom's PC. Err! _________________ Check out my FAQ and Modding Info Page.
Community Links Page http://www.dynamicsitesolutions.com/ QUICK_EDIT
i havent read through this properly yet
but just a few words
SeaMan you know exactly why i didnt use your installer, it added a ton to the size of the mod and most of the options where broken (like uninstallation and custom install etc)
Thats besides the point
SeaMan I dont want any input from you for TSR in the slightest, you neednt offer help nor suggest it as I will not accept it.
Lets just say youve helped enough as it is
Sigh... Didn't you read my PM?
The reason why it is bigger is that is supplies a patch for Game.exe which is an option for custom install.
The uninstall and custom install were broken, but they are now fixed.
You should notified me about it first before you uploaded the mod to TumSun.
And ignoring me could be a bad mistake. Just look at the mod.
If I didn't work with you, it would more propable that the mod would still have stuff like Cyborg Flamers, Suicide Terror Drones, Cabal Obelisks and Defender. And that just the beginning of the list.
I admit I have done mistakes in the past (as you might have too) and I regret them deeply.
Owen wrote:
And you don't offer update abilities
The installer can be programmed to download from mirrors and patch files( it is an option ). _________________ Project Director of C4 Commando C4 Commando's ModDb profile QUICK_EDIT
And ignoring me could be a bad mistake. Just look at the mod.
hahahahahaa
the amount of crap ideas and work u sent me that i rejected depcits the majority of the work you did for TSR
all that is left is extracted sounds and some measley graphics
you really are obsurd lol
anyway lets get back on topic, and seaman take a hike _________________ QUICK_EDIT
hahahahahaa
the amount of crap ideas and work u sent me that i rejected depcits the majority of the work you did for TSR
all that is left is extracted sounds and some measley graphics
you really are obsurd lol
Only an idiot would say what you said. You have became drunk of power. It's sad. _________________ Project Director of C4 Commando C4 Commando's ModDb profile Last edited by SeaMan on Mon Jan 26, 2004 4:13 pm; edited 1 time in total QUICK_EDIT
Well i'd say smiff keep it easy... i really don't think Seaman did the faults on purpose..that would be idiotic as well..
You're right... did you see me saying "I'm going to release a buggy TSR that will destroy the mod and Smiffgig and then I can take over the world!" anywhere?
It's Pinky and the Brain. _________________ Project Director of C4 Commando C4 Commando's ModDb profile QUICK_EDIT
Well i'd say smiff keep it easy... i really don't think Seaman did the faults on purpose..that would be idiotic as well..
You're right... did you see me saying "I'm going to release a buggy TSR that will destroy the mod and Smiffgig and then I can take over the world!" anywhere?
It's Pinky and the Brain.
Hahaha, haven't seen Pinky and the Brain in TV for years or so.. used to run in our mtv3...
not correct topic but excuse me, I managed get the AI fixed in my mod to be aggressive and it owned me
and I would suggest fix the nagging slowish build speed and especially slow unit movement it bores too much..making it ra2 speed is good. QUICK_EDIT
U know I'm gonna have to say, that Stu should release his mod manager right now, and then we all use that instead of using installers. (I used the manager today, and not one error though I didn't really have many mods to try with. It did work very well.) _________________
All hail me
QUICK_EDIT
btw the mod manager isn't compleate (needs a backup mod option on the mod files found window).
on a side note the best installer would b a Self extracting exe that is a mini mod manager(funnily enough i planed to make one) one that could detect TS automaticaly, detect mod files, clean them back them up, etc, etc, etc. Normal installers are shit for mods when its a game like TS.
Alright. . .
I understand that there are some grudges between SeaMan and SMIFFGIG that i will not go into detail about here. Yet i am i getting pretty tired of this whole pointing fingers and complaining about that situation here on out forums. I'd like to ask everyone to please leave these type of 'flame wars', that this is yet again starting to turn into, to MSN, e-mail, or other communities with seperate 'Flame' forums. I am not going to edit any posts in this topic now, but if these battle continue in PPM i may have to take less 'user friendly' approaches to this problem and just start deleting any flames or wars that start. I personally am getting sick of this and do not want to have to do anything tp severe to get my point across. I am not asking anyone to be friends for my benefits, but just to 'get along' when on these forums.
I hope this is not too much to ask? And I thank those of you who have always cooperated and those will now relax a little or at least hold their anger in while here.
Does that 128 KB installer have the WHOLE mod in it??
It downloads from server.
And I see what this installer is based on. It's Windows Installer. _________________ Project Director of C4 Commando C4 Commando's ModDb profile QUICK_EDIT
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