Better to give package link when compared to exe file only for betas, which runs when placed in older installations
as well causing problems. QUICK_EDIT
So, csheme/cameobg or any folder inside palettes are not required files and menu will adapt to it and shouldn't
cause any problems.
I have seen that it is not a problem if the exe file is kept in a new folder and given net access to download all
support files, then it works fine. But I had access violation when multiple versions of exe were kept in say 3.36
folder. They also try to re-register the file extensions on start etc.. I don't know the dat file generated is compatible
as well. Access violation problem went away when I started with a new folder for exe or downloaded the tarball. QUICK_EDIT
Joined: 22 Nov 2010 Location: Iszkaszentgyorgy, Hungary
Posted: Thu Jul 24, 2014 7:34 pm Post subject:
Because there weren't one before and 90% of the forum regulars never check the main page. _________________ "If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
=======================
Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
=======================
WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more... QUICK_EDIT
After i looked up and down through this SHP Builder subforum, i finally remembered to check the main page.
But for a big subforum about this tool, it simply needs an instantly visible download topic. Especially when you are new here, see this subforum and want to get the latest version. _________________ SHP Artist of Twisted Insurrection: Nod buildings
Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Thu Jul 24, 2014 11:22 pm Post subject:
E1 Elite wrote:
So, csheme/cameobg or any folder inside palettes are not required files and menu will adapt to it and shouldn't
cause any problems.
I have seen that it is not a problem if the exe file is kept in a new folder and given net access to download all
support files, then it works fine. But I had access violation when multiple versions of exe were kept in say 3.36
folder. They also try to re-register the file extensions on start etc.. I don't know the dat file generated is compatible
as well. Access violation problem went away when I started with a new folder for exe or downloaded the tarball.
3.36 is a very old version.
The installer that is embeded on 3.37 and newer will download all cschemes and palettes. The issues that you are complaining at, won't happen... unless something that I did not predict happens with Windows 8 or newer. But so far, I haven't seen complaints on that for a while. QUICK_EDIT
Installer downloads all files on fresh installation but not on existing installation. To verify, delete csheme/cameobg
or palettes/RA1 folders on an existing setup, the app runs without fetching them from server and menu gets truncated.
The access violation happened with one of 3.37 or later betas on Win7 64bit. It could have been a completely
system problem, but the problem went away when the same exe was kept on a new folder and allowed to
download all support files. It was only a suggestion to avoid access violation cases, not a complaint. QUICK_EDIT
The installer for 3.37 installs the 'broken' 3.38 beta that does nothing on my Windows 10 machine.
Over 10 years and still the most buggiest software I've ever used. QUICK_EDIT
Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Wed Sep 30, 2015 10:19 pm Post subject:
It's not broken. It just needs admin priviledges (and perhaps win 7 compatibility) because of the installer, although I admit that I'll eventually rework on that installer to cut that admin priviledge requirements for those who already have it installed correctly. QUICK_EDIT
Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Thu Oct 01, 2015 5:35 pm Post subject:
You have to explain me with more details what are you calling 'broken' in this case. Does it load? Are you able to open the menu? Are you able to start new files or open existing files? Which features do not work in your case? Which controls do not work? List all of them, please.
I do not have windows 10 here and I don't have plans to install it. So, it's hard for me to figure out what's going on in your case.
By the way, I doubt that OS SHP Builder 3.36 will solve your problem, but if you want it so much, you can grab it at Here QUICK_EDIT
Thanks, it works flawlessly. (minus the old 'weird' bugs.)
So, as to what doesn't work with the new one.
The program opens fine.
It loads any .shp fine.
It does not, allow me to change frames (view next, last). The controls (arrows, one up, one down.) seem to do nothing at all. They are also extremely slow to display their hover effects.
It does not, allow me to insert new frames (access violation errors, around 3 of them.) I can specify tomorrow after work. If you would like.
It does open the resize canvas options, but with two errors along the way. QUICK_EDIT
Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Fri Oct 02, 2015 12:45 am Post subject:
Quote:
It does not, allow me to change frames (view next, last). The controls (arrows, one up, one down.) seem to do nothing at all. They are also extremely slow to display their hover effects.
I cannot recreate this error here. But, by looking at the code, they will not do nothing if:
- The text is not a number (I.e.: - or empty).
- The SHP has only one frame.
- The program is not editing a SHP file (or it considers that it is not editing anything).
Quote:
It does not, allow me to insert new frames (access violation errors, around 3 of them.) I can specify tomorrow after work. If you would like.
The code is indeed bugged and I know where the problem is located. I'll fix it eventually. There is no need to send me any access violation code.
Quote:
It does open the resize canvas options, but with two errors along the way.
I could not recreate this bug here. Resize canvas opened fine, executed fine and caused me no issues at all.
Which file or files were you editing when these bugs happened? How many frames did they have? QUICK_EDIT
I cannot recreate this error here. But, by looking at the code, they will not do nothing if:
- The text is not a number (I.e.: - or empty).
- The SHP has only one frame.
- The program is not editing a SHP file (or it considers that it is not editing anything).
The text was a number (1), The SHP had multiple frames, the SHP was pips.shp that works with the game, but not the editor.
Banshee wrote:
Quote:
It does open the resize canvas options, but with two errors along the way.
I could not recreate this bug here. Resize canvas opened fine, executed fine and caused me no issues at all.
Which file or files were you editing when these bugs happened? How many frames did they have?
First I tried to edit glsl.shp with 1 frame (the first loading screen of ra2) and the second was pips.shp with 19 frames. QUICK_EDIT
Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Fri Oct 09, 2015 4:51 am Post subject:
I've extracted both files and opened them with OS SHP Builder and tried to recreate the problems you reported. I couldn't recreate them. Everything worked well here, except that I did not had the appropriate palette to open these files. QUICK_EDIT
Sorry for the bump but is there an offline version of the installer? I don't have internet connection on my PC and it seems I need to properly install this in order to work correctly. Simple copy pasting the whole folder causes problems on the palettes when creating cameos. QUICK_EDIT
Sorry for the bump but is there an offline version of the installer? I don't have internet connection on my PC and it seems I need to properly install this in order to work correctly. Simple copy pasting the whole folder causes problems on the palettes when creating cameos.
Depends on where you placed it and whether or not that spot needs admin permission... QUICK_EDIT
Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Fri Dec 14, 2018 5:16 pm Post subject:
Nope, OS SHP Builder doesn't need a proper install. All you need (and all it does) is really copying the files to the paste. Install it in a machine where you have administrative powers. Then, once the installation is done, copy and paste it to the machine/pen drive/whatever that you want. QUICK_EDIT
svn link doesnt open for me says error running this command: svn --config-dir /home/svnppm/domains/svn.ppmsite.com/public_html/tmp --version -q QUICK_EDIT
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