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[TX] Treason part IV - The Storming
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[TiberianFuture]
Scrin Overlord


Joined: 30 Apr 2009
Location: The Mothership

PostPosted: Thu Jun 26, 2014 10:57 pm    Post subject:  [TX] Treason part IV - The Storming
Subject description: It lives!
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Treason index: [1] [2] [3] [4] [5] [6]

Long time no see. Like, really long. Like, four friggin years long.

Okay, so, as it was hinted at the end of part III, it was not the end. I planned this mission back in 2010 while I was in the army. As it happened, I was also
quite freshly taken the role of a mapper in Twisted Insurrection, and was building a campaign for my own mod, so this was left forgotten.

However, I dusted off the plans last November and begun to make this map as a warmup for the Grand Campaign Competition III. It proved to be too complex and I had to swich
into making my actual entry map. But, now it's here.

May I present you: Treason part IV - The Storming.


Briefing:

Code:
Unfortunately it appears that General Douglas managed to
escape from our attack, and has now taken refuge at Nod.
Even after losing his headquarters, he still has his two
squadrons of Orca Bombers and large ground force, and he is
determined to hurt GDI as much as he possibly can.

Our intelligence tells us he has selected our first and only
Mammoth Mark II production facility as his target. Should he
succeed, we will be unable to field the war machine on a
large scale.

Commander, you must take control of the facility's defences
and prepare to fend off the main attack. We must be able to
continue to produce the Mammoth mechs.
DATA LINK CLOSED.

Objective 1: At least 50% of Juggernaut artilleries must survive.
Objective 2: At least 25% of all refineries and harvesters must survive.
Objective 3: At least 50% of unmanned vehicles must survive.
Objective 4: At least 33% of convoys must reach safety.
Objective 5: Defend the production site. At least one war factory MUST survive.



For your convenience, the download package includes also all the previous missions in their updated glory (exluding the updated part from part II for now), and terrain expansion is also
in there. Just throw all the files in a clean TS/FS directory and you're good to go. In campaign selection there's option for directly starting the part IV in the case you've already played
the previous parts and don't wish to replay.


Good luck (you'll need it), and provide me some feedback!  Cool



treason IV 1.png
 Description:
All batteries, OPEN FIRE!
 Filesize:  680 KB
 Viewed:  7247 Time(s)

treason IV 1.png



treason IV 2.png
 Description:
The refining plant.
 Filesize:  863.27 KB
 Viewed:  7247 Time(s)

treason IV 2.png



treason IV 3.png
 Description:
Incoming train.
 Filesize:  535.1 KB
 Viewed:  7247 Time(s)

treason IV 3.png



treason IV 4.png
 Description:
Convoy in trouble.
 Filesize:  731.71 KB
 Viewed:  7247 Time(s)

treason IV 4.png



Treason Part IV - The Storming.rar
 Description:
The complete Treason package.

Download
 Filename:  Treason Part IV - The Storming.rar
 Filesize:  634.23 KB
 Downloaded:  127 Time(s)


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Last edited by [TiberianFuture] on Sun Jun 07, 2015 7:56 pm; edited 1 time in total

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Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Fri Jun 27, 2014 1:35 am    Post subject: Reply with quote  Mark this post and the followings unread

Sweet!! Looking forward to playing this later!

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Zero18
Commander


Joined: 10 Dec 2012
Location: I'm too busy conquering the world!

PostPosted: Fri Jun 27, 2014 1:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

I really should go back and make a sequel to my mission story for TS. #Tongue

Looking good, will play later.

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[TiberianFuture]
Scrin Overlord


Joined: 30 Apr 2009
Location: The Mothership

PostPosted: Wed Aug 13, 2014 3:46 pm    Post subject: Reply with quote  Mark this post and the followings unread

Okay, any comments?

_________________
Check out some TF Kane's Wrath action:
Tournament 3rd place.
Vs. bikeRushOwnz in tournament.
Ladder wars vs. bikeRushOwnz.

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Wed Aug 13, 2014 3:46 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yes. This is ztyping difficult. I like it. #Tongue

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Wolfsangel
Cyborg Soldier


Joined: 25 Jul 2014
Location: Unkown

PostPosted: Wed Aug 13, 2014 7:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

Has been a long time, but good storyline

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OrangeNero
Commander


Joined: 11 Jan 2012

PostPosted: Wed Aug 13, 2014 8:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

Took a look at mission 4 in the map editor and your AI looks great. Lots of work with the triggers and beefy attack teams.

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