Nice set of missions. Good amount of effort. 10 minutes timer on GDI train map was close. Not played all yet.
- Mutants.map crashes because in [Houses], Nod2 is numbered as 8 instead of 7. It also crashed when units passed the gate.
- Funk.map crashes on start. Also this map refers to speech with index 565.
- GDItrain, Gedeon, Trainchase looks like RMG and demo maps got a makeup.
- Was showing blank icons on producable units in one of them. QUICK_EDIT
In mutants.map, bus, car etc. are at tech level 10 and Prerequisite=NAWEAP, all are buildable without icons.
Perhaps, the crash may not be related to House number or gate.
Funk.map crashes at start with exception:
----------------------------------------------------
Error code: EXCEPTION_ACCESS_VIOLATION
Description: The thread tried to read from or write to a virtual address for which it does not have the appropriate access.
Access address:07E6545C was read from.
Exception occurred at 0046C7A7
Can see under [Action] index of 565 in Funk.map:
01000008=4,21,0,565,0,0,0,0,A,80,1,01000012,0,0,0,0,D,80,1,01000038,0,0,0,0,H,56,0,0,0,0,0,0,A
01000027=4,21,0,565,0,0,0,0,A,80,1,01000012,0,0,0,0,G,80,1,01000044,0,0,0,0,H,56,0,1,0,0,0,0,A
01000058=4,21,0,565,0,0,0,0,A,80,1,01000012,0,0,0,0,I,80,1,01000062,0,0,0,0,H,56,0,2,0,0,0,0,A
01000065=3,21,0,565,0,0,0,0,A,80,1,01000012,0,0,0,0,M,56,0,3,0,0,0,0,A
Also it would be good to package the contents in ecacheXX.mix and expandXX.mix. Add sound01.ini if needed
as I can see 62-n002.aud within the attachment. QUICK_EDIT
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