Joined: 18 Jun 2005 Location: Dordrecht, the Netherlands
Posted: Mon Oct 15, 2012 8:02 pm Post subject:
OmegaBolt wrote:
Pretty sure Rewire was released free source (at least to be modded).
Where did you find this info? I'm not sure Gangster ever said this
I already found those structures looking rather familiar when I saw the mod today... QUICK_EDIT
Joined: 22 Nov 2010 Location: Iszkaszentgyorgy, Hungary
Posted: Mon Oct 15, 2012 8:05 pm Post subject:
PS of this post. http://ppmsite.com/forum/viewtopic.php?p=435115#435115 _________________ "If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
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Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
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WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more... QUICK_EDIT
The only thing there is that he mentions 'play the mod or leave it', not 'rip from the mod and use in different mods without permission'. Also, the models DonutArnold released don't contain the GDI War Factory, Radar, Refinery, or Airpad seen here. Maybe I'm a bit too much focussing on this though...
EDIT: Seems all legal though. Some guy asked the same question:
Quote:
NoSoldier Oct 14 2012, 6:20pm says:
Nice to see it alive again... one question... aren't these "models" (voxels,shp) from rewire? It looks alot like this mod.
Edit: Sorry, haven't read the desrcoption in the picture.
Quote:
Dawex Oct 14 2012, 8:05pm replied:
No problem. I asked Gangster and he said that ReWire is an open source, I may use the shps.
Joined: 22 Nov 2010 Location: Iszkaszentgyorgy, Hungary
Posted: Mon Oct 15, 2012 8:38 pm Post subject:
IMHO this fells under an open source mod. Just like anything from YR Supernova but without individual downloads. _________________ "If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
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Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
=======================
WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more... QUICK_EDIT
Guy PM'ed me. I don't mind riping RW assets for small mods like this one. Regarding 3d: everything not yet released freeware is either not exist, either copyrighted. _________________ Gangster is a Project Perfect Wuj (c)Aro QUICK_EDIT
Dutchygamer, why he would repeat the same mistake again?
I still remember few years ago when he (& the modder from Coalition War) "re-used" the 98'7% my mod as base for his project (including the same artifacts produced by graphics resize and the fixes I made in the same locations of every frame, same mistakes in the same lines of code or "Spanish" filenames I forgot to remove in the .mix files) and all the work wasn't credited like if my mod was orphan or if I died...
This time looks that he is crediting every asset he is using, that's good news _________________ C&C:Reloaded > GDI, Nod, Allies, Soviets & Yuri... & TS terrain!
[ Discord ] [ ModDB ] [ YouTube Channel ] [ Telegram Channel ] [ Official Forums@Revora ] QUICK_EDIT
Hi all!
I make this mod and yes... that mod has a "dark secret" such as the world famous Monopoly board game. This is only an example that everybody may make a mistake. But now the mod is (will be) "clear". Just use public assets and every little part is crediting. I know that my mod will not be perfect graphically, but I love total conversions and always wanted a RA2-TS TC. _________________ QUICK_EDIT
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