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Colony Burrow
Affilitation: The Colony
Weapon: Varies
Role: Defensive Structure
Cost:
500 (Base Building)
500 (Scout Emplacement)
700 (Spitfire Emplacement)
1000 (Crusher Emplacement)
Armor: Standard Construction
Requirements:
Outpost Hole (Building + Scout Emplacement)
+ Hive Cluster (Spitfire & Crusher Emplacement)
Additional Info:
- Can Gain Experience
- Can Detect Disguises
- Can reveal Cloaked units
No Emplacement:
- Highlights Disguised Units & reveals Cloaked Units
Scout Burrow:
- Can attack air & ground targets.
- Effective against infantry.
Spitfire Burrow:
- Can attack air & ground targets.
- Effective against air targets.
Crusher Burrow:
- Effective against ground targets.
- Deals Area Damage.
- Has Mininum Range of 3.
The Burrow System is the Colony's answer to a defense system. Connected to the large underground tunnel systems in the earth made by the Colony. The Colony can easily create new sections for a burrow to surface out of. Each designated Ant that is sent as guards for that burrow provide a different role.