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Hills Of Silence (3)
Moderators: Tiberian Odyssey Active Staff
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Morpher
General


Joined: 28 Jan 2005

PostPosted: Sat Dec 03, 2011 5:15 am    Post subject:  Hills Of Silence (3)
Subject description: DM
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Hills Of Silence
(3)


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A once popular town which once played host to many visitors taking a break from highway driving now remains abandoned and cut off, laying silent amongst the surrounding cliffs. Only recently, has a weaker strain of Tiberium started to claim these lands, bathing the dark surroundings in eerie red and orange glows.

Author: Morpher

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Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Sat Dec 03, 2011 5:49 am    Post subject: Reply with quote  Mark this post and the followings unread

There's my traffic! nice effect, definitely gives that post-apoc feeling

All these highway maps, you been driving a lot Morph? #Tongue

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Sat Dec 03, 2011 10:35 am    Post subject: Reply with quote  Mark this post and the followings unread

I like this one, a lot.

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Bu7loos
Commander


Joined: 27 Jul 2011

PostPosted: Sat Dec 03, 2011 11:54 am    Post subject: Reply with quote  Mark this post and the followings unread

Tiberian Odyssey and the Deathly Hollows #Tongue, Nice agine map indeed.

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Joshy
Schwing!


Joined: 13 Aug 2006

PostPosted: Sat Dec 03, 2011 5:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

This is my favorite one so far. I love this, great work Morpher. Surprised

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Sat Dec 03, 2011 5:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

Love the guard rail though couldn't you fake diagonal directions as the zig zag placement looks a little odd. Cool old style train tracks as well.

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Morpher
General


Joined: 28 Jan 2005

PostPosted: Sun Dec 04, 2011 4:27 am    Post subject: Reply with quote  Mark this post and the followings unread

OmegaBolt wrote:
couldn't you fake diagonal directions


Why didn't I think of adding those? I'll get onto that one.

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Sun Dec 04, 2011 9:12 am    Post subject: Reply with quote  Mark this post and the followings unread

AFAIK you can't connect them properly with the rest of the wall. Unless you're going to make the corner pieces look like diagonal rails.

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Sun Dec 04, 2011 11:36 am    Post subject: Reply with quote  Mark this post and the followings unread

You should be able to place them manually so they use the long bit rather than the short bit, if you get what I mean. #Tongue

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Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Mon Dec 05, 2011 4:22 am    Post subject: Reply with quote  Mark this post and the followings unread

White dotted line would be better for this.
not sure about Europe, but in America the double yellow line separates lanes of traffic going separate ways. White dotted line means both lanes are traveling the same direction.

also I think the pitstop where the road is diagonal and the guardrail is jagged, I think it would be better to not have a guardrail there. /2c

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Looney
Vehicle Driver


Joined: 15 Aug 2011

PostPosted: Tue Dec 06, 2011 6:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

Looks great, can't wait to play it.

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