Posted: Sun Aug 22, 2010 7:05 am Post subject:
Mutant Saboteur
Cost: 300
Prerequisite: Barracks, Logistic Center
Role: Disable vehicles
Strengths: Stealthed
Weaknesses: Very poor health
These specialists work on a one-time contract - they will ambush a single vehicle and sabotage it. A sabotaged vehicle is slowed down to a crawl, and can be restored only through repairs. In addition to this, the saboteurs also implant a monitoring device to the vehicle, allowing you to see what the enemy vehicle sees. The saboteurs are trained to stay out of sight, and only close-by infantry or stealth detection equipment are able to detect them. If detected though, they will fall very quickly to even light fire. Once the saboteur has sabotaged it's target, the unit is "lost", much like an engineer. Last edited by SuperJoe on Thu May 02, 2013 6:25 pm; edited 3 times in total QUICK_EDIT
They work pretty well with hijackers - use a saboteur to slow the vehicle to a crawl, hijack it and finally repair it with a mechanic _________________ QUICK_EDIT
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