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What's with the lag?
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Dan-z0rZ
Medic


Joined: 21 Dec 2008
Location: Australia

PostPosted: Sun Mar 07, 2010 5:37 am    Post subject:  What's with the lag? Reply with quote  Mark this post and the followings unread

Damn, is the patch supposed to make the game so laggy? Is this normal, or did I make a mistake in applying the patch?

Gameplay itself is not laggy but the load screens and random map generator stall for at least a minute before showing any results.

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Sun Mar 07, 2010 11:33 am    Post subject: Reply with quote  Mark this post and the followings unread

TS and YR are like that on different computers etc. I wouldnt say it was a problem.

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Dan-z0rZ
Medic


Joined: 21 Dec 2008
Location: Australia

PostPosted: Sun Mar 07, 2010 11:50 am    Post subject: Reply with quote  Mark this post and the followings unread

Hmm, the lag is absent when I have my TS disk in.
Does anyone know exactly which file on the disk may affect this?

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Shakar
Cyborg Cannon


Joined: 04 Jan 2008
Location: Places

PostPosted: Sun Mar 07, 2010 11:52 am    Post subject: Reply with quote  Mark this post and the followings unread

It could be because of what you might have running in the background, that another program is trying to hog up your computer's RAM which is in turn making your game run slow.

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Dan-z0rZ
Medic


Joined: 21 Dec 2008
Location: Australia

PostPosted: Sun Mar 07, 2010 12:04 pm    Post subject: Reply with quote  Mark this post and the followings unread

Nahh, I've tested to rule out that possibility.

In short
TS disk in = fast, almost instantaneous loading time.
TS disk out = slow, 3 minute load time (For example, being stuck on "Creating theories for likely enemy plan" for long periods.)

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Sun Mar 07, 2010 12:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

Maybe it waits for disc for a few seconds before deciding to read from directory.

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CCHyper
Defense Minister


Joined: 07 Apr 2005

PostPosted: Sun Mar 07, 2010 2:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

ETS has a NoCD, and contains no new code that would lag the system in any way.

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Dan-z0rZ
Medic


Joined: 21 Dec 2008
Location: Australia

PostPosted: Sun Mar 07, 2010 10:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

Thanks for replies, I've resolved to just play with the disc in.

Quote:
ETS has a NoCD, and contains no new code that would lag the system in any way.


Suggesting that my problem shouldn't exist is redundant mate =/
If you've got a solution though I'd be happy to try it =]

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CCHyper
Defense Minister


Joined: 07 Apr 2005

PostPosted: Sun Mar 07, 2010 11:56 pm    Post subject: Reply with quote  Mark this post and the followings unread

Its not making it redundant, i know for a fact that ETS contains no code that would alter system performance, so im just ruling that factor out before anyone goes on the attack.

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Morpher
General


Joined: 28 Jan 2005

PostPosted: Mon Mar 08, 2010 2:32 am    Post subject: Reply with quote  Mark this post and the followings unread

Ever since I've used ETS, on the loadscreen, there is a lag, not very long for me, but I definately notice it over original TS.

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djohe
Cyborg Informer


Joined: 07 May 2006
Location: Sweden, Gothenburg

PostPosted: Fri Mar 12, 2010 6:43 am    Post subject: Reply with quote  Mark this post and the followings unread

Never had a problem with this on any version of ETS and I am using a version of NoCD for TS:FS in conjunction with ETS 3.40 #0019 on a WinXP computer (no CD ROM or virutal CD ROM at all here)

The only thing that I know causes this kind of huge loading times on some places is having a ton of lose .mpr maps or whatever format Tiberian Sun used (I myself put all in a mix file and got myself a index file for them)

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