Posted: Fri Aug 01, 2003 4:12 pm Post subject:
Suggestions, comments, and questions
Any questions, suggetsions, or comments you have are welcome here. If you have an idea for a unit, fine, a level, sure! A map, OK! ANY comments or questions about us or the mod are welcome! QUICK_EDIT
Crank the volume of that "pyschic amplifier loop" sound that the stealth generator makes way down. After a couple hours of that, it becomes infuriating, leading to mental instability. _________________ (Signature Here) QUICK_EDIT
Crank the volume of that "pyschic amplifier loop" sound that the stealth generator makes way down. After a couple hours of that, it becomes infuriating, leading to mental instability.
Uhh, i dont know how, the Sound.INI file is the only one i havent touched yet. ill work on it though.
Quote:
make something really big, like the core defender was in TS.
Two reasons why not- 1. I have no voxels/SHPs to do something like that
2.I already have one, its a tank, and my mod isnt all that futuristic, so it wouldnt really seem right. Maybe when i get to the sequal of O:WD, but thats not gonna happen for a while, since O:WD isnt done... But i probably WILL make a sequal or two, eventually. QUICK_EDIT
*cough* you nagged and nagged at me about when that structure would be done adn you FINAlly got it and still no screenshot of it after a couple weeks QUICK_EDIT
Crank the volume of that "pyschic amplifier loop" sound that the stealth generator makes way down. After a couple hours of that, it becomes infuriating, leading to mental instability.
just delete the AmbientSound=PsychicAmplifierLoop tag from the building's rules coding...if u dont want to do that..simply write a lesser value in the [PsychicAmplifierLoop] entry in the sounds.ini _________________ "Sometimes the mind needs to find somethings on its own" -Dr. Xavier
sorry sk8terkid, ive been away for the past 3 weeks, making it impossible. I'll try and get the screenshot asap.
as for the amplifier sound, i will do that once i finish hibernating on a real bed for a couple days. Last edited by devin11590 on Sun Aug 24, 2003 1:49 am; edited 1 time in total QUICK_EDIT
Joined: 11 Jan 2003 Location: Floating along the river Stix, just about inside Hades but not quite there.
Posted: Sun Aug 24, 2003 1:14 am Post subject:
sounds like your camping trip was fun Devin. where'd you go? _________________ Tiberian Sun Hidden Shadows Mod Leader and Overlord of PPM. Bow down and repent to your master. And go bake me some cookies!
i was all over, Yellowstone, Montana, Wyoming, next to Salt Lake (utah), and way out in the mountains by a nice lake (you can only get there by hiking.) _________________ Please, read the signature rules of the forum. QUICK_EDIT
Joined: 11 Jan 2003 Location: Floating along the river Stix, just about inside Hades but not quite there.
Posted: Sun Aug 24, 2003 5:14 pm Post subject:
I wish I coulda gone, it was backpacking right? have you ever been in the Smokies before? its fun over here, lots a critters to find _________________ Tiberian Sun Hidden Shadows Mod Leader and Overlord of PPM. Bow down and repent to your master. And go bake me some cookies!
Heh, its a camp for 12-16 year olds, its called Adventurequest (www.adventurequestcamp.com) BTW, where's the Smokies? _________________ Please, read the signature rules of the forum. QUICK_EDIT
i know this is a bit offtopic but did u get my mod to work Devin? _________________ "Sometimes the mind needs to find somethings on its own" -Dr. Xavier
Yea, i got it to work, but i forgot to copy it off of a CD i burned, ill do that right now actually. Next time you have a offtopic question foer me that you know is off topic, please send me a PM next time. NO hard feelings, though. _________________ Please, read the signature rules of the forum. QUICK_EDIT
devin, since you may not use the structure i made, can i at least post the undamaged frame here so people can see it? maybe get some comments? QUICK_EDIT
uhh, you can post the whole thing, but the graphics hut would be a better place. _________________ Please, read the signature rules of the forum. QUICK_EDIT
Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Thu Oct 23, 2003 8:37 pm Post subject:
Quote:
very hard to Hack, Crack, or Extract.
- actually, it's ridiculous to crack it. Open the mod launcher generated by XCC and play the mod. While you are playing, press alt + tab, open windows explorer and get all ini files in windows explorer... QUICK_EDIT
gee, thanx for opening my entire mod to code theives, its an add on, and it is XCC mod creator made. its the coolest way, i think. and im using the resource hacker thing to try and change to icon to the owd one. _________________ Please, read the signature rules of the forum. QUICK_EDIT
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