Posted: Fri Jul 18, 2003 1:29 pm Post subject:
Rotating rotor hva's done here for free
Yep! thats right, im doing rotor HVAs for ya, for free! if you dont know how, or are just too lazy, post your voxel, in a zip or plain, right here. just be shure your voxel has a rotor section, as i am still learning how to do voxels themselves. please do not includ ethe HVA because all it will do is confuse me. (plus i dont need it) also tell me what you are more worried about- better, more even and full spins, with higher file size, or less frames and tiny file size (looks crappy like that). please note that 8i only do RA2, i can try TS, but i dont know if itll work properly. QUICK_EDIT
sorry, i only do the HVA's for now. i really am still learning and am only going to start my first voxel tomorrow. But if you dont know how, or are just too lazy, i can take any chopper (or even airplane) voxel WITH A ROTOR SECTION and make the rotor spin. i DONT do ini coding for you, as i am still learning the art.ini's logic. maybe another time _________________ Please, read the signature rules of the forum. QUICK_EDIT
to add a rotor section, in wills voxel editor, click on edit headers and insert a new. or its on Insert > selection or something. then draw ur new rotor and click edit header and name it rotor. then when in HVA editor, it comes up with two parts, ROTOR and DUMMY01 hope this helps _________________ Immortal Engines...
The new modification for Yuri's Revenge from Weeble
Joined: 01 Jan 2003 Location: You dont want to know.... Trust me.
Posted: Tue Oct 14, 2003 7:31 pm Post subject:
Can you do the roters for the NOD helicopter in TS to replace the old one in TS? Ive tried to do it my self but it never seems to work. _________________ No power is ever inherently good or evil. It is how that power is used that determines if it is good or evil.
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i dont even know if its possible in TS, or the harpy probably woulda had them, right? ß _________________ Please, read the signature rules of the forum. QUICK_EDIT
Joined: 01 Jan 2003 Location: You dont want to know.... Trust me.
Posted: Thu Oct 16, 2003 12:17 pm Post subject:
devin11590 wrote:
i dont even know if its possible in TS, or the harpy probably woulda had them, right? ß
as far as I know hva editing is the same for TS as it is for RA2. you can take voxles out of RA2 and put them in TS withought any editing. I would do it my self but I realy stink any would like for someone with actualy talent to do it _________________ No power is ever inherently good or evil. It is how that power is used that determines if it is good or evil.
QUICK_EDIT
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