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tratos! look i found somethin
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Supersonic
Grenadier


Joined: 08 Jul 2003
Location: Australia

PostPosted: Sun Jul 13, 2003 3:12 am    Post subject:  tratos! look i found somethin Reply with quote  Mark this post and the followings unread

tratos, if u know it or not i found how to do the laser for the paladin tank.
u know the laser fires at incoming missiles and infantry. here it is=

[PersonnelLaser]
Damage=4
LaserDuration=2
LaserInnerColor=218,0,0
LaserOuterColor=190,0,0
LaserOuterSpread=0,0,0
Projectile=InvisibleAll
Range=6
Report=MirageTankAttack
ROF=1
Speed=100
Warhead=PLaserWH
IsLaser=true


elite weapon=

[PersonnelLaserE]
Charges=yes
Damage=6
LaserDuration=2
LaserInnerColor=218,0,0
LaserOuterColor=190,0,0
LaserOuterSpread=0,0,0
Projectile=InvisibleAll
Range=6.25
Report=MirageTankAttack
ROF=1
Speed=100
Warhead=PLaserWH
IsLaser=true

and the PlaserWH=

[PLaserWH]
Verses=125%,100%,100%,0%,0%,0%,0%,0%,0%,0%,100%
InfDeath=5
Wood=yes
; SJM: No piff-piff animation -- electric bolts now spawn spark systems instead.
Wall=yes ; SJM: This allows Tesla Coils to destroy bridges (approved by DB)
;CellSpread=.3
;PercentAtMax=.5
ProneDamage=100%


the paladin120mmWH=[PaladinAP]
CellSpread=.4
PercentAtMax=.5
Wall=yes
Wood=yes
;DB Changed AP shot on 6/6/01 to make plate armor almost immune to attacks by AP weapons.
;Verses=25%,25%,25%,75%,100%,100%,65%,45%,60%,60%,100%
Verses=0%,0%,0%,100%,100%,100%,80%,55%,65%,0%,0%
Conventional=yes
InfDeath=3
AnimList=S_BRNL30
ProneDamage=60%

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Supersonic
Grenadier


Joined: 08 Jul 2003
Location: Australia

PostPosted: Sun Jul 13, 2003 3:15 am    Post subject: Reply with quote  Mark this post and the followings unread

here is a screenshot of a paladin tank firing at an infantry=



paladinlaser.png
 Description:
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paladinlaser.png



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Supersonic
Grenadier


Joined: 08 Jul 2003
Location: Australia

PostPosted: Sun Jul 13, 2003 9:50 am    Post subject: Re: tratos! look i found somethin Reply with quote  Mark this post and the followings unread

and the PlaserWH=

[PLaserWH]
Verses=125%,100%,100%,0%,0%,0%,0%,0%,0%,0%,100%
InfDeath=5
Wood=yes
; SJM: No piff-piff animation -- electric bolts now spawn spark systems instead.
Wall=yes ; SJM: This allows Tesla Coils to destroy bridges (approved by DB)
;CellSpread=.3
;PercentAtMax=.5
ProneDamage=100%


the paladin120mmWH=[PaladinAP]
CellSpread=.4
PercentAtMax=.5
Wall=yes
Wood=yes
;DB Changed AP shot on 6/6/01 to make plate armor almost immune to attacks by AP weapons.
;Verses=25%,25%,25%,75%,100%,100%,65%,45%,60%,60%,100%
Verses=0%,0%,0%,100%,100%,100%,80%,55%,65%,0%,0%
Conventional=yes
InfDeath=3
AnimList=S_BRNL30
ProneDamage=60%[/quote]



EDIT: the versesPLaserWH i have changed it to=

PLaserWH=Verses=125%,100%,100%,0%,0%,0%,0%,0%,0%,100%,100%

and the Laser duration should be 3 to 4

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Tratos
General


Joined: 01 Jan 2003

PostPosted: Sun Jul 13, 2003 1:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

Thanks but i think OOAK has already got all that working himself.

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Guest





PostPosted: Sun Jul 13, 2003 4:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

Good job Paladin Smile but the laser should be a little red more, and smaller Smile

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The DvD
TiberiumWeb.com Webmaster


Joined: 30 Dec 2002
Location: Netherlands

PostPosted: Sun Jul 13, 2003 5:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

So now it's actually firing only at incoming missiles (like a flak cannon targets v3 missiles) and infantry?

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One Of A Kind
Gauss Rifle Trooper


Joined: 28 Nov 2002
Location: Derby, England

PostPosted: Sun Jul 13, 2003 7:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

Just fiddle with armour values, missiles use there own unique armour and so do infantry. Not taking away from paLAd|n but yeah, I had that figured a while ago

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TerroR
General


Joined: 25 Aug 2002
Location: UK

PostPosted: Sat Aug 09, 2003 10:22 am    Post subject: Reply with quote  Mark this post and the followings unread

MaXiM wrote:
Good job Paladin Smile but the laser should be a little red more, and smaller Smile
And less range

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