Joined: 16 Feb 2005 Location: North America Posts: You cannot comprehend...
Posted: Sat Jan 31, 2009 1:23 am Post subject:
Dawn of War 2
OW_NAGE!!!!! ztype YES!! ztype THANK YOU! *repeat saying this, untill killed; if your weak, that is.*
This game destroys commen knowledge. If your set in your ways, it maybe difficult to convince you to try out this mind altering program. Prepare for kick-ass-ness LEETCOOL, YOU straigthedge F-!
Here's a link to a review of the best innovation yet:
Skip down to post 13, RobieZombie; this dude posts a decent overview of the factions that you can play as:
Robie-whatever-the-ztype-his-name-is Quote: "So far, all the races appear to be viable and it's hard to create a balance hierarchy, which is a good thing, as it means that there is nothing too glaringly overpowered going on. But lots of units in the game are suffering from Nebelwerfer Syndrome, and by this I mean that they are so underpowered that there is no reason to make them: Examples : Falcon, Rangers, Scout snipers, Warp Spiders (arguably), Kommandos (arguably). Once these units are beefed up, the metagame may change considerably, but so far I think Relic has done a good job at giving each race a unique identity while keeping them all fairly balanced."
Super concise:
If you like mobility, go Eldar.
If you like power and unit survivability, go Space Marines.
If like flow disruption and aggression, go Ork.
If you like unconventional warfare, go Tyranid.
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BTW, the Commander units function very much like doctrines in that they can drastically alter your playstyle. An Eldar Farseer player will probably be setting up traps, baiting units, debuffing the enemy, and buffing his own units. An Eldar Warp Spider Exarch Player will instead (as we have seen in 12azor's replays) probably focus on quick-strike assassinations. Force Commander becomes a meat-shield distraction for SM whereas the Techmarine can be an almost invisible annoyance whose presence is indirectly felt by his pesky turrets and mines."
What a wicked quote. _________________ Destroy to create. All for the hunt to dominate!
IN-GAME NAME: MAKINTOKE Last edited by DoMiNaNt_HuNtEr on Sat Jan 31, 2009 2:55 am; edited 1 time in total QUICK_EDIT
Joined: 16 Feb 2005 Location: North America Posts: You cannot comprehend...
Posted: Sat Jan 31, 2009 2:21 am Post subject:
CORRECTION!!!! Its more like StarCraft's Zerg GOT THE INFLUENCE from the Tyranisds; they were the first; first idea, that is. The first PC game implementation, RTS wise at least, was the Zerg; but Blizzard got the idea initially from alot of already existing ideas/creations, the Tyranids being one of the bigger ones.
Anyways, THIS GAME COSNUMES SOULS. Weak souls, that is. I'd so participate in the beta - but my PC needs some upgrades; a better graphics card, at least... _________________ Destroy to create. All for the hunt to dominate!
IN-GAME NAME: MAKINTOKE Last edited by DoMiNaNt_HuNtEr on Sat Jan 31, 2009 3:12 am; edited 1 time in total QUICK_EDIT
Ohhhhh... I am looking soooooo forward to play as tyranid... I have got that army on the table game, and they are kickass little swarmers, influenced, obviously, by the Aliens (you know, HR Giger ones... the eight passenger and such...)
Anyways, I would need a MUCH more powerful machine to play this... But I will give it a try. _________________ Oh god how did this get here I am not good with computer. QUICK_EDIT
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