Joined: 11 Jan 2003 Location: Floating along the river Stix, just about inside Hades but not quite there.
Posted: Sun Jun 29, 2003 8:33 pm Post subject:
MOVED: Here's my unit called the Rischu Assault Commander
here's the RAC(see subject for full name) that i've been working on the past few days, dl if you will and test it, but PM me if you wish to use it in another mod or to change it. Thanks! _________________ Tiberian Sun Hidden Shadows Mod Leader and Overlord of PPM. Bow down and repent to your master. And go bake me some cookies!
[img]http://www.ppmsite.com/forum/download.php?id=953[/img] Last edited by Venom on Mon Dec 01, 2003 7:13 pm; edited 4 times in total QUICK_EDIT
Joined: 11 Jan 2003 Location: Floating along the river Stix, just about inside Hades but not quite there.
Posted: Sun Jun 29, 2003 8:56 pm Post subject:
sorry about that i was in a hurry, and i forgot to put it up give me a sec and it while be _________________ Tiberian Sun Hidden Shadows Mod Leader and Overlord of PPM. Bow down and repent to your master. And go bake me some cookies!
Joined: 11 Jan 2003 Location: Floating along the river Stix, just about inside Hades but not quite there.
Posted: Mon Jun 30, 2003 3:49 pm Post subject:
what do you mean by wrong shades of grey? also i have no clue what to do with normals, i have never seen them till just the other day, so that may be one reason why its so dark _________________ Tiberian Sun Hidden Shadows Mod Leader and Overlord of PPM. Bow down and repent to your master. And go bake me some cookies!
well you know in WIll's there's the color pallete where you choose from... kinda hard to explain but go to this link, it kinda tells you which colors you should use...
For Normals, use the auto-normals features in vxlseII, once you understands how normals works, you can manually perfect it, the auto-normals dont give you really perfect normals but it does the job... For TS no problem but RA2 needs a lot of manual 'labour'
If you need more help just contact me using MSN _________________ ::TSR Home-Grown Vxl Maker::
Joined: 11 Jan 2003 Location: Floating along the river Stix, just about inside Hades but not quite there.
Posted: Mon Jun 30, 2003 5:22 pm Post subject:
hey FS it says it can't find that site _________________ Tiberian Sun Hidden Shadows Mod Leader and Overlord of PPM. Bow down and repent to your master. And go bake me some cookies!
Joined: 11 Jan 2003 Location: Floating along the river Stix, just about inside Hades but not quite there.
Posted: Mon Jun 30, 2003 9:30 pm Post subject:
Thanks! that will greatly improve my idea's of what to use.
Here's the MCV for the Rischu, I'm not sure if I like it though, because I don't like the look of the weedeater(thats where this came from), so I might do a mcv from a harvester but thats where the APC is coming from so I'm not sure. what do you think? _________________ Tiberian Sun Hidden Shadows Mod Leader and Overlord of PPM. Bow down and repent to your master. And go bake me some cookies!
[img]http://www.ppmsite.com/forum/download.php?id=953[/img] Last edited by Venom on Tue Jul 01, 2003 6:18 pm; edited 1 time in total QUICK_EDIT
lol, you better get someone to test this stuff for you and your mod, since ur CD-ROM broke down, atm i've got my hands full with TSR and other stuff sorry not that i dont want to help.. i'll do when i have the time _________________ ::TSR Home-Grown Vxl Maker::
3) you shouldn't post your voxel/shp ... exept if you want to give all your free ressources, so play it ingame and make at least two or three screenies of it that you show in the forum QUICK_EDIT
3) you shouldn't post your voxel/shp ... exept if you want to give all your free ressources, so play it ingame and make at least two or three screenies of it that you show in the forum
Yeah, just send your work that you wanna have tested to someone here so he can put up screenshots of it. QUICK_EDIT
Joined: 11 Jan 2003 Location: Floating along the river Stix, just about inside Hades but not quite there.
Posted: Wed Jul 02, 2003 6:20 pm Post subject:
which autonormals? theres like two or three isn't there? _________________ Tiberian Sun Hidden Shadows Mod Leader and Overlord of PPM. Bow down and repent to your master. And go bake me some cookies!
yeah it's too small... but for the rest it's good, just a little too flat again. maybe you should try making an mcv our of the loaded truck voxel in TS QUICK_EDIT
Joined: 11 Jan 2003 Location: Floating along the river Stix, just about inside Hades but not quite there.
Posted: Thu Jul 03, 2003 1:29 am Post subject:
ok, I'll try that tommorrow _________________ Tiberian Sun Hidden Shadows Mod Leader and Overlord of PPM. Bow down and repent to your master. And go bake me some cookies!
Joined: 11 Jan 2003 Location: Floating along the river Stix, just about inside Hades but not quite there.
Posted: Mon Jul 07, 2003 6:11 pm Post subject:
hey I'm working on another MCV right now, so that one may not be used i don't know. but for the new one i've chopped off that arm thing that hangs over it. if you look at it in a editor you'll see what i mean. and now that i've got my idea of what the CY will look like i'm going to make a few more mods to it and it should look semi-norm. the CY is going to have two cranes on it on each side. all in all i'm hoping that it will get general approval _________________ Tiberian Sun Hidden Shadows Mod Leader and Overlord of PPM. Bow down and repent to your master. And go bake me some cookies!
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum