Joined: 18 Feb 2005 Location: Star Kingdom of Manticore
Posted: Sat Jul 19, 2008 9:10 am Post subject:
Orca Pad
Subject description: Produces Aircraft
Orca Pad
Structure Stats Strength:Low - Medium Power:-15 Requires:Radar
Description:
The Orca Pad is the mainstay and backbone of GDI's Air Force. This structure does not need a control tower as all air traffic control is done at the Communications Center. It features an automated beacon system for night landings, and an automated refuel and refit system to quickly get combat units back in the air. _________________ "Reality is a lovely place, but I wouldn't want to live there." -Adam Young QUICK_EDIT
This building is supposed to be built a lot, you may eventually end up with 5 or 15 of these, they don't all need a control tower, the GDI radar is their control tower. And about it being flat, we're not going to make it all bumpy, big craft need to land on this thing.
The Logo brightness argument is valid though, dunno really. QUICK_EDIT
it is OK but it needs the little something that makes it look cool tough.
correct
4 spotlights on the edges pointing in the sky using alphalights could make this outstanding and special _________________ SHP Artist of Twisted Insurrection: Nod buildings
well it is just a kidding , but many people needs explain, so i will i meant that building can be built in a row . to lined like a wall _________________
why not. they don't have to be very big. just 2-5 pixel wide at the bottom and about 10 pixel in the air.
They also don't have to be very bright. Just some decent lighting. _________________ SHP Artist of Twisted Insurrection: Nod buildings
I'm not trying to excuse the blandness of the building, but people, would you really like to see crates and control towers and some this and more pipes and some that, this isn't a warfactory, this is something that's going to be built in rows, so I'll rephrase what I said before:
Intended blandness is relative to the estimated build-frequency of a building. QUICK_EDIT
Joined: 08 Jul 2006 Location: in your closet... Post = true
Posted: Sun Jul 20, 2008 5:55 am Post subject:
if a tower is so badly wanted - how about making a seperate building? A Tower with a base of 2x2 or 3x3, resembling a tower with some kind of spinning dish on its top and som crates around? It could reveal hidden airunits or something like that and enable the helipad-buildingoption. It would be the prequerisite thing to airborne warfare in the match. _________________ audiopulse sagt:
your raging arse is creating storms?
Luke | CCHyper sagt:
yup, neptune size! QUICK_EDIT
i like the idea of alpha lights, probably 1 small light pointing to the sky is enough, however i agree with titan there too. _________________ Hydraw Art on Facebook QUICK_EDIT
Joined: 07 Mar 2006 Location: In ur BIOS, Steeln ur Megahurtz!
Posted: Sun Jul 20, 2008 9:38 am Post subject:
Titan Mk II wrote:
I'm not trying to excuse the blandness of the building, but people, would you really like to see crates and control towers and some this and more pipes and some that, this isn't a warfactory, this is something that's going to be built in rows, so I'll rephrase what I said before:
Intended blandness is relative to the estimated build-frequency of a building.
id have to disagree, i personally liek to see as much detail as possible, preferrably so much my eyes go *SHREEEEEEE-BANG* _________________ Please, read the signature rules of the forum. QUICK_EDIT
if a tower is so badly wanted - how about making a seperate building? A Tower with a base of 2x2 or 3x3, resembling a tower with some kind of spinning dish on its top and som crates around? It could reveal hidden airunits or something like that and enable the helipad-buildingoption. It would be the prequerisite thing to airborne warfare in the match.
that's a great idea imo. you could give this an upgrade slot too, for the droppod upgrade or airstrike upgrade abusing the hunterseeker logic.
maybe also add a dummy weapon that uses the klax1 sound, so the player is warned if enemy air units are in range. _________________ SHP Artist of Twisted Insurrection: Nod buildings
Good idea, this building it exists, it's called the G.D.I radar . It has a spinning dish and enables air warfare just like requested!
... on a side note the radar could be given a weapon to warn the player of incoming air units (infact we already have this weapon, just uncoded, using an E.V.A voice) however, Nod has a weaker airforce whilst G.D.I has a very strong airforce, it makes more sense for Nod to be warned of incoming air strikes. _________________ QUICK_EDIT
Then the "weapon" will need a really big range, as aircraft is usually pretty fast and the siren sounds when the bombs are already falling.
I think around 1,25 times the range of the old EMP cannon would fit well, as it only gives a sound and as such, doesn't help if the player's not watching his/her base. _________________ I just registered for posting in the TO Forums and to prove its awesome-ness! QUICK_EDIT
you couldn't like mirror it and then make each building come with two pads, could you? Or is that only feasible in RA2?... _________________ Please, read the signature rules of the forum. QUICK_EDIT
Joined: 08 Jul 2006 Location: in your closet... Post = true
Posted: Wed Jul 01, 2009 8:12 pm Post subject:
Alex06 wrote:
I meant on the building, so that it actually looks better...Now it just looks boring...
Titan wrote:
I'm not trying to excuse the blandness of the building, but people, would you really like to see crates and control towers and some this and more pipes and some that, this isn't a warfactory, this is something that's going to be built in rows, so I'll rephrase what I said before:
Intended blandness is relative to the estimated build-frequency of a building.
still waaay ahead of you...
There wont be something like a tower on the helipads. Period. Im sorry but theyd look good on the first pad ... not on the tenth one. Believe me. _________________ audiopulse sagt:
your raging arse is creating storms?
Luke | CCHyper sagt:
yup, neptune size! QUICK_EDIT
how about needing a tower to build pads? a cheap-ish building with a spotlight and siren(for incoming enemy aircraft)? Just for the common sense and coolness... _________________ Yes, work on MV continues. It is not forgotten. QUICK_EDIT
Joined: 08 Jul 2006 Location: in your closet... Post = true
Posted: Thu Jul 02, 2009 1:54 pm Post subject:
Crimsonum wrote:
Wth, people are repeating theirselves?
just what I thougt. Guess they remember what Ive suggested about the tower back then without realising it.
Radar will get that job tho, as it has been said. _________________ audiopulse sagt:
your raging arse is creating storms?
Luke | CCHyper sagt:
yup, neptune size! QUICK_EDIT
Joined: 08 Jul 2006 Location: in your closet... Post = true
Posted: Mon Jul 06, 2009 1:53 pm Post subject:
It has - 2 lights circle the grey Area. _________________ audiopulse sagt:
your raging arse is creating storms?
Luke | CCHyper sagt:
yup, neptune size! QUICK_EDIT
Add windows in the bottom,doors,that way it will be more visible that there is something underground. _________________ Lost Relic[mod] Lost Relic[game] QUICK_EDIT
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