Posted: Sat Jun 14, 2008 12:11 am Post subject:
Armored Units
Subject description: Objects made of steel excluded.
I was planning to make this spysat shot have a real sounding explanation, but really its just to hide how bad of a job I did faking that parking lot... Anyways, this convoy shows four new available units made by Sanedisruption.
Cyclone AFV
_You probably can't tell from the ingame voxel, but this unit actually has four treads, not two. This is the Guardian Alliance's MBT, it is well armored, and is equipped with a duel feed auto loader. The autoloader allows it to fire two different warheads on the spot, without a switch out time. These warheads include a armor-piercing HE round for most targets, and a shrapnel based airburst warhead for infantry. This unit is not cannon fodder.
Tempest FAV
_While being the weakest vehicle in the Guardian Alliance arsenal, the Tempest is also the fastest ground unit. It comes equipped with a gattling cannon that will make short work of most of the enemies lighter units and infantry, however, it cannot take what it dishes out. Now to make it interesting; you can have one infantry ride shotgun, allowing this hit and run unit to have a wide ranged of uses. Don't underestimate it.
Torrent IFV
_This unit is made to quickly transport upto six infantry through combat zones, but it is not limited to that. It comes equipped with a cannon that works well enough, but the strength is in the infantry it transports. Depending what classes you load into it, the Torrent can be quite deadly. It is also worth noting that while it is not as fast as the Tempest, you will likely see them working together.
BEU (Base Expansion Unit)
_This is your standard MCV, but with a minor twist; You don't start with it. When you start your game the Conyard and Command Center will already be built. It's primary functions are simply to expand your base and replace your primary yard if destroyed. However, this unit must be protected while traveling, or the enemy will surely hunt it down.
Voxels may change without prior notice. _________________ "It's got that Droke style to it!" QUICK_EDIT
damn beautiful voxels. Sane does such a good job on these. _________________ Kalistia Crestland (2)
In Soviet Russia, grass grows on tiberium! QUICK_EDIT
i don't see whats wrong with that parking lot, the whole damn pic looks great if you ask me diggin' the voxels _________________ With sadness in my heart and joy in my mind QUICK_EDIT
im speechless thats how good these are........oh i know AWESOME! _________________
Retired YR Player
Steam Account : MAS93
Xfire: msbiohazard QUICK_EDIT
im glad you guys like what we have to offer you so far, but im curious if you have any sort of constructive criticism... or just criticism towards my work or drokes work. it would be appreciated as it would help me to create a more dynamic looking group of units. thanks again you guys QUICK_EDIT
Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Sat Jun 14, 2008 4:05 pm Post subject:
I'm sure this mod will be spotlighted one day. It still needs more progress in my opinion and some ideas need to be more clear for public on the factions, story and inovations included on the mod, other than the welll known great graphics. QUICK_EDIT
the Torrent was done like that on purpose. its an easy addition to the tempest, and just as easily produced, game wise that is. is there anything wrong with it specifically or is it just the fact that its a simple addition to the rest of the units? QUICK_EDIT
howdy Sane , you still got it. If I could think of anything to point out to help you with your units I would but thing is is that so far they are perfect.
Nice work guys _________________ QUICK_EDIT
Chances are that we will have super units, but not until the game has been otherwise ballanced. From what I've seen, its best to find the role for them to fill, rather then creating the role to start with.
You may take that as a fancy way of saying that I'm being too picky and that I have no clue what to make.
Btw, that parking lot looks ok because of the sat effect. It is street tiles. Oh, and though I cannot take credit for the voxel work, I do want to thank everyone for the comments. _________________ "It's got that Droke style to it!" QUICK_EDIT
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