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Suggestion Thread
Moderators: Ixith
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Ixith
Cyborg Commando


Joined: 12 Apr 2006
Location: under there!

PostPosted: Mon Jun 09, 2008 8:11 pm    Post subject:  Suggestion Thread
Subject description: Speak up if you have one!
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This thread will be used for suggestions that you may have!

I am going to guess that most of the suggestions that show up here will be ideas for new missions. Of course any kind of suggestion is welcomed! Smile

So let me hear them!

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Kalistia Crestland (2)
In Soviet Russia, grass grows on tiberium!

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Destiny
President


Joined: 02 May 2006
Location: Singapore

PostPosted: Mon Jun 09, 2008 8:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

TS: Covert Operations.

You painfully lead a squad of 3 grunt soldiers. Your mission was to recon this area for possible GDI/Nod expansion since it has a possibility of turning into a Blue/Red Zone in this region.

There is a city, where tiberium has not yet spread to, but outside the city, massive tiberium fields and fona contaminate the land. Your squad passes through a tiny non-tiberium infested area between the tiberium fields, and into the town.

You find half the town is in perfect condition, civilians roaming, cars driving, houses undamaged, while the other part of the city is cratered, heavily damaged buildings, debris, injured civs, damages vehicles etc. etc.

Suddenly, GDI and Nod forces pop out of both sides of the town, and begin combat. You immediately lead your 3 grunt soldiers out of the town as both sides are using AoE weapons recklessly and not responding to orders.

Your squad crosses a bridge and onto a ridge that overlooks a light GDI/Nod production facility. You have to sneak into the base, steal an APC, get the heck out of there. You will need to cross a large river that GDI and Nod aerial units are firing randomly at.

Once the river has been crossed, you will have to capture a GDI/Nod radar facility by eliminating the 2 soldiers asleep/standby/something else.

For GDI, a Dropship/OrcaTran will arrive and pick up your troops, and the mission is over.

For Nod, a sub APC will arrive and pick up your troops, and the mission is over.

Just a little thought. #Tongue

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Tue Jun 10, 2008 9:56 am    Post subject: Reply with quote  Mark this post and the followings unread

Someone seems to like the 'Escape from Cabal' mission from FS #Tongue

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Destiny
President


Joined: 02 May 2006
Location: Singapore

PostPosted: Tue Jun 10, 2008 12:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

O.o? I'm on GDI's 3rd mission only #Tongue

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Tue Jun 10, 2008 6:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

It's a Nod mission. Number 4 IIRC...
Anyways, on-topic: I do like your idea Destiny Wink

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Revolutionary
Commander


Joined: 19 May 2008
Location: Scotland, starting a Revolution Cameo: metricon. Posts:???

PostPosted: Tue Jun 10, 2008 6:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

small nod base
1 leader 2 trucks
get the leader and 2 trucks past the big gdi outpost or the city wall get to bunker or tunnle, leader/trucks go in leader ralies the nod supporting civi's you get renforcments and thay run riot you secratly build up a base and take down the gdi command center in the bigger base to the back.

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Creator of TS:BoB and some other things that might be good when finnished.

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bones2k
Civilian


Joined: 25 Oct 2008

PostPosted: Sun Oct 26, 2008 2:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

a few from the mod i am trying to make
how bout for NOD a stealth APC

everything the same as GDIs Amphibious APC but the cost and its stealth?

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