Posted: Fri Apr 11, 2008 7:48 am Post subject:
ROS Member list/Credit
here's ROS member.who still working on ROS.
1. Holy_Master [Mod Leader]
- Voxel Artist
- Shp Artist
- Ini Coder
- Terrain Maker
- Unit Design
2. Falci
- Story Writer,Unit Description
3. TksSdo
- Graphic Artist [everything about graphic except shp/vxl]
4. MadHQ
- AI Codder
5.Typeproton
- Sound Editor
6.Slicer
- Concept Artist / Unit Design
7.Truefeel
- Mapper
and Special Thank
- Merophage & Mooman about New Terrain.
- Apollo & Gamemate who help me in every problem about the Mod.
- IcySon55 ; for every great tool.
interest to join our team? PM me.
feel free to present your idea,work like your own mod . Last edited by Holy_Master on Wed Sep 17, 2008 7:26 pm; edited 2 times in total QUICK_EDIT
Original RA2 terrain won't look good in the mods like these, so I really am suggesting you to make new terrain (everybody's making them, even me). QUICK_EDIT
well, if the terrain delay the mod to mutch, could you release a beta first and then full version with new terrain?
I want to play this mod while I am young and alive.
only some unit i sketches before modeling. but most i make it by "random design" i try to collect idea from another game design and mix part i think it look interesting until it look good.
Mammoth Ace is an example unit i sketches before model.
Quote:
well, if the terrain delay the mod to mutch, could you release a beta first and then full version with new terrain?
yes i plan to do that too,because i dont want ppl waiting for more...
terrain making is easy but infantry animation is not what i profestion. please give me time to study about how to make good animation on them.
Design of Mammoth Ace.
Cabal Unit i plan.
btw..
anyone of you can mapping with trigger? [make mission map]
if possible i want to remake "Firestorm" Mission. QUICK_EDIT
Team Black, I have returned, became more exact at me than more free time...
Holy_Master wrote:
only some unit i sketches before modeling. but most i make it by "random design" i try to collect idea from another game design and mix part i think it look interesting until it look good.
Mammoth Ace is an example unit i sketches before model.
Basically as well I do.. Sketches seldom I draw, basically I use the imagination... The Most complex to make rendering and to convert in shp.. QUICK_EDIT
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